Do you think the controller will eventually become the bottleneck? Games and hardware will always be improving and evolving but theres only a limited amount of fingers you have and theyre already mostly in use already.
Do you think the controller will eventually become the bottleneck...
>no gyro
Xbox controllers already are.
Honestly it's surprising these don't have gyro
Gyro closes the gap between PC and console by a shitton
wtf were they thinking?
>will
Nigger the controller has been a bottleneck for years
no? games aren't even properly using motion controls and back triggers, even though those things exist
They thought the analog stick wouldn't catch on, so people could hold the DPad side like normal.
thats like asking if fingers and hands will bottleneck humans
It already is. For example Elden Ring switching to that godawful two-button handing toggle because they ran out of face buttons
Back buttons should have become standard this gen, what a blunder honestly
True, but I can only see that being useful when you're using a controller on PC, there's no fucking games on current gen consoles that would make it worth it, there's no games at all!
Why would you ever play on anything but PC in the first place?
I already happened.
It's the same shit since 6th gen.
Only addition is gyro but even that is not universal.
You can easily fit another 4 buttons in the back + extra button between L1 / L2 and also analog XYAB + Gyro
Apex Flydigi 2 has all this and its amazing, best controller ever
There aren't many games outside shooters you'd want a gyro
True that
They really should have, considering most of your fingers are on the backside of the controller (at least using the most common standard way of holding it).
IIRC SCUF has a patent or something on buttons on the back of the controller meaning companies have to pay a shit-ton just to add them to a controller, hence why it's restricted to the Xbox Elite controller. The PS4 back button thing gets around it because it's an attachment rather than built into the controller.
map ABXY to the back buttons. having one finger (thumb) for 4 buttons is inefficient
Do you have any idea how fucking popular shooters are?
There's also a shitton of games that aren't shooters but still have occasional shooting, which would benefit as well.
that better be a man
This is backward logic.
If those buttons were there devs would find uses for them. Even something like not having several actions mapped to single button would be massive improvement.
Blame patent trolls.
it's a man
I don't know a single game that has several actions mapped to a single button
I don't agree but even if that was the case shooters are one of most popular genres
Dude, contextual actions are extremely common in console games. One of the earliest examples I can think of is Ocarina of Time. The A button does like 10 different things depending on context.
There's also shit like the dodge button in Dark Souls doubling as the jump button as long as you're sprinting, or a backstep if you're standing still.
Controllers have been a bottleneck for a long-ass time.
>Controllers have been a bottleneck for a long-ass time.
I agree fren
>Aren't many games outside the most popular genre
The Steam Controller is a step in the right direction, VR too, but yes, at some point developers will need to stop designing things around the limitations of controllers if we want to see real innovation.