AHHHHHHHHHHOOOHUAHAHAAHHHHHHHHHHHAHAAAAAAAAAA

AHHHHHHHHHHOOOHUAHAHAAHHHHHHHHHHHAHAAAAAAAAAA
Dead Space thread

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Was recently playing deadspace 1 and realized the basic bitch necromorphs have a modeled cervix
the more you know~

you're full of shit and you're just trying to get people to post necromorph porn

So I was looking into all those videos on the progress of the remake and I can see the devs are putting a shitload of work into every detail. So far it's looking promising but there is always a BUT somewhere in.
Didn't know that.

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>~

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Dividers are by far the spookiest enemy in the game and I don't get why people are scared of the stalkers, they're like adorable little space goats.

Can you imagine a game with Dead Space's gameplay but no body horror?

What do you mean "~"??
What the FUCK do you mean by "~"???

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My favorite necromorphs are the ones that are still conscious. The guardians, those breathers, the feeders in 3.

That might just be System Shock if you think cyborgs aren't body horror.

I think you both know damn well what i mean~~~~~~

>a game based around blasting limbs off of multilimbed abominations but no body horror

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Doesn't need a remaster don't give a shit even if it's better I'm tired of seeing them just pad their pockets instead of making a new sequel or a new ip. I want Dead Space tycoon where you plan outbreaks of necromorphs and trying to prevent outbreaks.

Probably has to do with how much buildup they recieve for their introduction and how there's only like one or two complete Dividers in 2.

Also I hope in the Remake they fix the problem of having the more uncommon enemies be in their own fights and try to intigrate them into the general enemy roaster more.

>space station 13 but in the dead space universe
>rts game about recovering markers
>resource management survival game about being alone on an overrun station and trying to stay hidden
tons of good ideas

>still conscious
Is that confirmed? Thought they just emulated screaming to trick people into "helping" so they'd get close to their insta kill needle

>Clown going around and stasising people in the middle of tasks

>make unique enemies less unique by throwing them everywhere
really now?

This is a problem with 2 but how exactly is this a problem with 1? I’ve played DS1 at least a dozen times and I can’t really think of any major fights that don’t have good necro diversity, unless it’s zero gravity.

Honest thoughts so far about Callisto lads?

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Enemies don't look that interesting.

Looks like just more Dead Space 1, which is fine by me.
Enemy design leaves a lot to be desired but there are probably plenty we haven't seen yet.

All xenomorphs and witch zombies need is a pudgy White man to baby them with kisses. Then they'll finally know what it means to not be hungry.

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