Want to make a low poly 1MA game

>want to make a low poly 1MA game
>can't get a working model after almost 2 weeks
>no one would even look at a game using pic related's quality on models
>no, it needs to be perfect
It's impossible to make a game on your own, a pity, since my game would be on good company with the other 10/10 legends.

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Other urls found in this thread:

arch.b4k.co/v/thread/601690152
dust3d.org/
youtube.com/watch?v=azp8hSX4xd8
models-resource.com/
twitter.com/NSFWRedditVideo

Use N64/ps1 models as a reference.

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what are you having issues with

You already made this thread. Fuck off you (you) hungry retard.

Maybe you're just terrible at this.

>cruelty squad
>minecraft
>vampire survivors
if the gameplay is good the graphics won't matter
just make your game op

Everything, everything, but more concerned about schedule issues, I started 12 days ago, I still don't have one single working model, all I do is redo torso hips arms and legs, not even feet or head, can't do those.
No one would play my game at this rate.
CS has better models than what I'm trying to do here.

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not getting enough attention from posting a pic of the same model I've been working on for three months

He's opting for the EvaXephon development flow user, he doesn't have time to learn to model because he has to reply to every post in this thread

>can't get a working model after almost 2 weeks
No wonder you can't given you're spending most of that time angsting about it on Any Forums.

arch.b4k.co/v/thread/601690152

>No one would play my game at this rate.
You don't even have a game yet. Just a WIP model
If you literally just started practicing modeling, then you need to take your time and practice more, until you got the basics down.

When it comes to creating the GAMEPLAY, that's the real challenge, which you should start with super bare-bones place holders. I'm talking about literal blocks and spheres sort of shit.

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don't give up user
i'm a beginner too, here's my current wip. ive been twisting my brain over how to make the hands but i think i almost got it. keep at it, you gotta fail first to get better

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>no one would even look at a game using pic related's quality on models
Bro people play runescape for 18 hours a day on 5+ accounts at once and your models look better

That's looking cool so far. Do you have any references you could use for the hands? Preferably both side and front for volume

Can't even give it the early RE ass.

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What software do you use to model clothes? Marvelous designer?

MY MODELS SUCK AND THIS IS MEANT TO BE THE PLAYER CHARACTER????

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Maybe you're aiming to high for only 12 days.

Start simple, make a non realistic character with simple geometry.

Here's an idea. Start lower poly

yeah! i found this approach, i like how it kinda splits the hand into different regions. the tricky part is sticking the thumb onto it, topology goes all fucky

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Why do you keep making these threads? You ignore advice and are flailing around like a fish out of water because of it.

the crotch is a super tricky part to model, because youve got some faces going underneath to make the coochie and wrapping around. this helped me a ton for mine

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also hand reveal, going the three-finger route which i like on furry characters. the topology isnt great and theres a pesky triangle on the thumb there but i think i'll call it here and move on.

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Reminder not to try to help OP.

The problem is you using blender for animation, you felt for the same rabbithole that others fell. Blender's bone and code animation is not widely supported in unity, UE4 and others so you'll have issues even if you did make a working model in blender.

I recommend something like dust3d.org/ since is something you are looking to do. The animation is way simple than blender too: youtube.com/watch?v=azp8hSX4xd8

Why?

See

Use a reference
models-resource.com/
Copy what the pros do then mod it

Make the simplest mesh you can.

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if a person cannot help himself in the current era, no one can

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