Game has too much content

>Game has too much content

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actually its the other way around. It barely has content in a world thats needlesly big with nothing to feel the void except the same looking dungeons.
>a cave
>a mine
>a catacomb
>and a fort once in a while.

It's not that it has too much. It's that 95% of it is shit.

>DUDE DODGE AND HIT, LMAO

It has more content than any other open world game. Even ignoring the major and minor legacy dungeons that are unique, each cave/mine/catacomb/fort has unique themes and unique layouts and provide unique loot.

The word you’re searching for is “optional”

kek so 95% of the game is optional? Are you fucking deranged?

>each cave/mine/catacomb/fort has unique themes and unique layouts
>The word you’re searching for is “optional”
Your average ER fan. Bet you thought Chalice Dungeons were a well designed and meaningful addition to Bloodborne.

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>I have not played the game

copypasted content is not real content

>ctrl+c
>ctrl+v
>content

>each cave/mine/catacomb/fort has unique themes and unique layouts and provide unique loot.
fucking kek you can't be serious.

basic v contranny, never had an original thought in ur life

doubling down on retardation

I liked it...

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I don't know who you are quoting.

Never finished it

A cave
A mine
A fort
A Catacomb

>but catacombs have increasingly unfun gimmicks as you progress through the game, they are all totally different!

no it doesn't, FROM should do something new already.

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That list is off because Fell Twins are literally just regular enemies and Placidusax is just another dragon fight, Stone-digger Trolls are just regular Trolls with super-armor, Bloodhound Knights exist as regular enemies and Omen Killers are regular enemies too.

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crystalians are regular enemies too

Missed them, yeah, by the crystals in Liurnia