Now that the JUST has settled, what went wrong?

Now that the JUST has settled, what went wrong?

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Not going to say it was bad. It was just kind of barebones for something teased for five years before release.

Stuck on Switch.

Nothing. It was great. It's main flaw is that there needs to be more.

My dick isn't splitting him in two.

Great game!!

and this!

this

Boring areas that are just the same desert and buildings tinted different colors
Terrible story
Forgettable characters
Flawed gameplay (no, it's not perfect like a lot of people.on here would lead you to believe)
Shitty UE4 visuals
The soundtrack is pretty good though

Laughably bad story.

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>empty boring maps
>nonexistent story and characters
thats it. rest was fine.

>maps are just open deserts
>a billion icons to collect to keep low attention span zoomers entertained
>you can literally walk past enemies
>even with that you can still teleport to a save point so you don't even have to walk
casualisalization has ruined the jrpg genre

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he got no dick

>non random encounters are...le bad!

Fast travel has ruined a lot of games. Not just JRPGs.

ever heard of a grower.

Why do boomers thing streamlining archaic mechanics is the same as casualization?

Too much bussy

Why even have a open map or level design at all if you can fast travel past it all?

gay ass mc
hot garbage story

the fast travel points were like every 5ft. it was overkill and there was zero sense of danger or urgency.

SMT isn't a souls game.
Kys.

Once you take resource management out of a JRPG, there's not really much challenge to them anymore beyond recognizing a boss fight's pattern.

Nahobino manifests a Murakumo-sized divine dong.