TIS-100 or SHENZHEN I/O?
Zachtronics
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fucking anything other than tis-100
Shenzhen is much more fun imo. Exapunks is also gud.
>tfw love MIPS but too dumb to think of anything to make
Shenzhen has nicer presentation, but I liked TIS better
>Exapunks is also gud.
Nah, fuck typing. For me it's Opus Magnum.
I enjoyed TIS-100 a lot more than Shenzhen I/O, because the coding aspect was what I enjoyed the most. When I had an idea of how to solve a puzzle, in Shenzhen I/O more often than not I'd find myself playing fucking tetris with the pieces before I could even attempt to implement it. The space restrictions in the second campaign are downright claustrophobic.
That being said EXAPUNKS is probably my favorite out of any of the coding-based Zachtronics games. It has more commands and, the serialized nature and network navigation aspects I found lead to some pretty great puzzles compared to TIS-100 and Shenzhen I/O. And in EXAPUNKS if your solution doesn't meet the space requirements, you're still allowed to progress in the story, you just won't show up on the histogram leaderboards.
All that being said, they're all fantastic games. I hope Zach makes more programming games soon, I didn't care for their RTS or their visual novel.
>their visual novel.
??????????
Completely depends on your taste but I think Shenzhen is the better game. The music is really nice too. Shenzhen feels more like a blend of engineering and code rather than TIS which is pure code.
I still think that Infinifactory is the best zachtronics game but I'll always have a soft spot for Spacechem.
I don't know what the fuck he was thinking with Molek-Syntez though.
Eliza. I actually really enjoyed it but it's a huge departure from their usual style.
>Eliza is a visual novel about an AI counseling program, the people who develop it, and the people who use it. Follow Evelyn Ishino-Aubrey as she reconnects with people from her past, gets to know the people of Seattle who use Eliza for counseling, and decides the course of her future.
This one: store.steampowered.com
Also I meant tactical RPG when I said RTS, derp. Mobius Front. I heard it sold poorly so hopefully they'll go back to making programming games
I really feel for Zach sometimes, he's clearly trying to branch out but nobody makes programming games like he does. I still think the man was fucking robbed by minecraft. I really wonder what kinds of games he could have made if he had the financial success of that monster.
Infinifactory is always the one I recommend to newbies. It's still a programming game at heart, but I think placing blocks is more intuitive for beginners than placing instructions or typing code
Infinifactory is very approachable but the later puzzles can get quite difficult. Infinifactory has some really fun levels (building tanks, apartments) and the 3D space offers a good challenge.
Personally I also recommend Opus Magnum to people since that's piss easy.
I remember hearing that Zach didn't even complete the final level to Spacechem before shipping it. What a madman.
Yeah I used to recommend Opus Magnum to newbies, until I saw The Completionist play it on his let's play channel and they didn't even make it past the tutorial puzzles because they couldn't wrap their head around the arm movement instructions.
Placing blocks is easy though, everybody's played Minecraft so that comes more naturally
>TIS-100
Is great, but also the highest-tier of Zachtronics autism.
>they didn't even make it past the tutorial puzzles
That's insane to me, but maybe I'll reconsider recommending it to people. I remembering playing the flash game Alchemical Codex or whatever when I was younger and OM is essentially just an HD remake of that concept with more puzzles.
>That's insane to me
everyone knows tubers suck at games
TIS feels like a bigger accomplishment, but Shenzhen is more relaxing and pleasant to play. They both suffer a bit from having to implement the same techniques over and over again.
>mov x0 acc
>teq acc -999
>+ jmp flag
All I know is that if I played games for a living, I sure at hell would try not to suck at them
and there's the crux
they don't play games for a living - they're not e-sport people, they're entertainers who play games.
Both based as fuck.
TIS-100 has better core gameplay systems, but Shenzhen's bonus campaign puts it over the top for me. The presentation in Shenzhen and solitaire also help.
i liked the multiplayer levels in exapunks where you could get your program to fight other people on your steam friends list's programs. i was only ever good at one of them though, the zachtronics discord people are way too good at these games. my histogram scores are embarrassing in comparison
I don't understand the appeal. Why don't you guys do actual assembly? It's basically equivalent, isn't it?