TILT CONTROLS
>TILT CONTROLS
TILT CONTROLS
>TILT CONTROLS
TILT CONTROLS
>TILT CONTROLS
TILT CONTROLS
>TILT CONTROLS
TILT CONTROLS
>TILT CONTROLS
TILT CONTROLS
>TILT CONTROLS
TILT CONTROLS
>TILT CONTROLS
TILT CONTROLS
>TILT CONTROLS
TILT CONTROLS
motion inputs suck
it's an optional retard mode designed for OP
thanks god
You can simplify inputs all you want but noobs are never going to know when to use them. The arguments against button inputs ignore the issue entirely and is only a bandaid solution that a suit came up with because he heard fighting games were too hard.
great
now when I pick up a character I'll get to see their entire moveset instead it being locked behind strange inputs
You mean controls people would actually want to use?
You fags wanted your shit genre to be popular right? This is how you do it.
Finally a good fighting game.
Based, it’s now made for zoomers. We finna beat you boomers down fr
okay but are there automatic combos too? we need this game to be as accessible as possible
it's an optional mode for retards like OP
>You can simplify inputs all you want but noobs are never going to know when to use them.
...said the increasingly nervous subhuman for the 50th time.
You're just afraid that when people are no longer artificially held away by a wall of impenetrable autism, they'll learn to beat your ass in a matter of days.
based. might check it out. never played a fighting game in my life
Frame data and spacing is 1000% times more autistic than button combos but whatever you say user
EVEN SHITTERS GET METER
>EVEN SHITTERS GET METER
EVEN SHITTERS GET METER
>EVEN SHITTERS GET METER
EVEN SHITTERS GET METER
>EVEN SHITTERS GET METER
EVEN SHITTERS GET METER
>EVEN SHITTERS GET METER
EVEN SHITTERS GET METER
>EVEN SHITTERS GET METER
EVEN SHITTERS GET METER
>EVEN SHITTERS GET METER
EVEN SHITTERS GET METER
>EVEN SHITTERS GET METER
EVEN SHITTERS GET METER
>EVEN SHITTERS GET METER
EVEN SHITTERS GET METER
>EVEN SHITTERS GET METER
>people held away by a wall
lmao SF2 was a global phenomenon in the 90s. Adults, kids, everyone in the arcades enjoyed it. There was no such thing as an impenetrable fighting game wall, it's just you coping because you want everyone to be as shitty as you.
Exactly.
This shit is just gonna keep happening with every fighting game that comes out, isnt it?
They'll never learn that the people who actually care to get gud will always btfo the people who dont, and will drop it. Simplifying shit just kneecaps your game and no-one is left happy.
Alright, but I hope you remember this conversation when you end up playing 2 hours then dropping it. Why didn't you play any of the other games that attempted this I wonder?
Combos are way less important than simply being able to use your basic tools on demand.
>mfw Smashfags will start beating Street Fighter fags in their own tournaments
>lmao SF2 was a global phenomenon in the 90s
and it's been 30 years since then and you keep pretending like it's the arcade haydays