*kills your game*

*kills your game*

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That game is so dead it still has more players than most Free2play games.

FROM ruined their multiplayer themselves, no one is happy with ER multiplayer.
Co-op fags hate constantly being targeted by invaders. This resulted in them turning into sweaties who minmax with unfun shit just so they can get on with co-oping.
Invaders hate constantly being put in 1v2/3/4s. This means the only invaders left are the sweaties who minmax with unfun shit just to stand a chance.
And solo players are left to eat shit, having no chill invasions to partake in, invasions to dealt with since they aren't targets and no chill co-op because the only invaders left are sweaties, and the host himself and his other phantom are probably sweaties as well.
The only band-aid for solo players is using the Taunter's Tongue, but all that happens is they just get outright ganked by those same invaders.

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Good, now Fromsoftware may realize it
Elden Ring could have been one of the best games ever made if it wasn't for PVP
The very existence of PVP dooms Elden Ring game design, despite PVP itself being an awful, dying and hated mode that had no reason to be and is still broken despite all the compromises From made on the game to make it fit.
Here's a list of what we could have had without PVP:
>Seamless co-op experience for parties
>Implementation of more improvements to combat, including much more expanded movesets, better magic system implementation and control scheme for both
>The ability to use Colossal Weapons, Colossal Swords, Giant Spears and Greataxes as actual shields since the game doesn't answer to the arbitrary balancing mechanics of PVP
>No return of rolls with general i-frames, defensive options balanced like in Sekiro now including shield/heavy weapon play and blocking/tanking/parrying complementing or replacing dodging and jumps.
>The possibility of more Mirikiri counter style options with similar ad hoc animations, possibly even revamped parrying.
>General increase in speed since the player moves are not meant to be reactable (along with more freedom in options and balancing), at least for low equip load build. A revert of the previous homogenization of playstyles where every build from 0 to 70% equip load plays at very similar speed.
>Proper implementation of NPCs as actual traveling and fighting companions instead of the Spirit Ashes system
>No PVP balancing constantly sucking the fun out of weapons and especially future DLC weapons
>No Easy Anti-Cheat on PC tanking performance at launch and running in the background
>Proper implementation of 4 players coop, including replacing the "arena" dlcs for dungeons that can also be played by a team of 4 as raid dungeons
>More time to dedicate to the PVE experience
>Much less rushed development cycle in general, less cut content and questlines.

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This is what the multiplayer should have been from the beginning.

What?
How is a mod gonna kill your game lol

Invaderfags on suicide watch

has anyone tried it?

>PC trannies suicide their only working title.
*breathe in* AHHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHAHA5HAHAHAHA5666HAHAHAHA7766HAHAHAHHHAHAHAHAHAHAHH998HAHAHAHAHAHAHAHAHAHA

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You alright there, retard? You seem to have an advanced case of brain rot.

>PVPfags

Maybe now you'll finish the game.

I will never take shit from PC babies again Hahahahahaha. How embarrassing. hahahahahHAHAHA.
Just get out of my face, LOL LMAO.

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>The only band-aid for solo players is using the Taunter's Tongue, but all that happens is they just get outright ganked by those same invaders.

this is wrong, you only get 1 invader if your solo and taunters

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can someone tell me why this kills the game? does it remove pvp or what

lol you have to SPEND currency if you want to be invaded as a solo player which is peak retardation

It doesn't allow for invasions.

I don't get it either.

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It lets people to only play in their little friend circles which makes them not interact with the normal population. Won't kill the online community but it can been seen as a cancerous tumor.

>Play seamless co-op
>Can't join official servers and play with the rest of the community
>Can't be invaded
>Invaders have no target

Good, fuck Elden Ring and all the zoomers who defended it. Glad this mod ruined Elden Ring more than it already was on PC.

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Deserved. They had time to fix connection errors, rebalance all the shit people are constantly sperging about, and also make it so you have more control over stuff like where you invade and get summoned as a co-op phantom.

>BBshit
>Sekiroshit
>On the same level as Nioh 2
Fuck off

>no one is happy with ER multiplayer.
lies
Solo Players are great, because they don't have to deal with twinks invading them and can proceed at their own pace.
Co-Op players are great, because you can just keep throwing summons at Invaders until they die if you want, or can fight them, they have the agency to tackle that as they want.
Invaders can eat a bag of dicks, because no one cares what they think or want.

This mod:
Doesn't change the solo experience
Improves the Co-op experience
Continues to shit on invaders.

Its great

>Buy game for PC thinking a mod would increase the max player count for some bad ass 6+ player sessions.
>Get monkey pawed into a invasion destroying mod.

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Good, fromsoft PvP is shit and their netcode is also garbage, maybe if they actually took the time to implement such modes properly, a mod wouldn't come out and "kill" the game. Hopefully next game they can not half-ass the online interactions again.

>solo hosts get their wish
>everybody else loses
Solo hosts (non-taunter) are the jews of Fromsoft games.

faggot

You will get your wish at the cost of the trade. You just have to wait for some nutjob to make his own mod that messes with the seamless version and ups it to 6+, unless you meant with invaders of course for the old chaos 3v3s, but we were never going to have that with this game because Fromsoft hates fun.

die mad, you twink