Game story

>In this game, You are the Resistance.

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>In this game, you are the bad guys.

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> The empire is a badass and disciplined structure
> The resistance is a bunch of cringy wacky zoomers constantly making MCU quips and have 'genius black women hackers'
> You have to help those retards

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>empire is evil
>church is evil
>kingdom is good
>rebellion is good

>In this game, you are the Weakness

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>in this game, you are the Retreat Cost

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>even when you become the leader you still get bossed around and do stupid quest.

Just like real life has always been.
Massive structures of power always turn evil there are 0 exceptions in the whole history of humankind

The empire's soldiers have a remarkably low frustration threshold.

>bad guys are driven by glory and have their minds set on exceptional ideals of the future that champion things like cleanliness, genius, good breeding, marvels of engineering, strengthening the natural order, etc.

>good guys want all humanity to stagnate due to forced ""equality"" and because it's ""fair""

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The game would be too easy if you played as the bad guys

Just like real life.

>The Alliance
>United Colonies
>credits

throwaway space game #1298184211

>Rebels are bad
>Long live the establishment

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>in this game you are a neutral party who can either tip the scales in a direction of your choosing or sit back and let the warring factions destroy each other entirely

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>game uses randomass quotes from dead people

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What are the games

>Your bad guys sound like they got all their ideas from their pathetic childhood scuffles.

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>playing the "good guy" is playing a normal person and makes the game easier and gives you the good ending
>playing the "villian" is playing a spastic retard with no plan, no ambitions, and random fits of childish rage. It also makes the game harder and gives you the bad ending.
Fucking why. Alpha fucking protocol out of all games was probably the only game where I had fun being a villian and horrible person.

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>However if you do not choose "the good guys" you miss out on all good rewards

new vegas I guess

And a Kingdom is good because...?

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>My name is ____, and this is my story.

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>Massive structures of power always turn evil there are 0 exceptions
Nope. Rome or Byzantium never turned "evil", just inefficient. In fact, Byzantium had been conquered by Turks who were actually evil.

>Society is evil
>You play as a lone man going against the norm, a one man army
>At the end you die, but for a glimmer of hope for a small group of non-fucked humans

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Why is there not a single game where you represent a strong proud state fighting a foreign-funded "freedom" rebellion in your country? I want to play from this perspective.

>main character is amnesiac and has to investigate their past
for the love of god please end this trope