Be nudev

>be nudev
>we need to apply atmospheric haze obscuring everything past 100m of the player
fuck's their problem?

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It's to hide the shit LOD in the distance, and it's not anything new in gamedev.

you're feigning ignorance

it makes it feel bigger in scale
IRL, that haze does exist but it's like 100x the distance
but your city is only like 3x3 km so you gotta pull it in more

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that's cool, but i'm not retarded and it doesn't look bigger

why don't you like it

its like overusing cutscenes in games they son't belong
or film grain

FOGGY SCREEN
SO REAL

Attached: so real.jpg (1920x1080, 252.19K)

When GTASA Definitive dropped the fog everyone saw how small the map was

Then turn it off and watch the pop in and aliasing shimmer.

what game is that?

>but i'm not retarded
Source?

Why is that dude on the left so small?

And you're feigning knowledge, kys
He's right

I wish I was feigning it

Because all of these devs are from California and have never seen a skyline without smog at any point in their life.

>California

more like new dehli

lmao

>nudev
>nude v
>nude Any Forums
>there are people RIGHT NOW on this site, on this board, perhaps in this very thread that are lurking and posting completely naked

Volumetric fog is and will always be kino and I'm tired of pretending it's not.

I'm always completely nude

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because its all city slickers know, living in smog and filth because they love the hustle and bustle of the big city