Sony games have no sou-
Sony games have no sou-
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This game represents a time when I was innocent, a time when I hadn't fully realized the horrors of the real world, I miss it dearly.
This game taught me programming and engineering
Stop it. I'm going to cry
Is it too late to get into Little Big Planet?
Bros...
i discovered masturbation around the same time i played this game
Unironically yes. It's over.
LBP jumped the shark here
Some of my first porn experienced was Sonic R34 on my DSI, I miss Filpnote Hatena.
yeah the sackgirls were pretty cute- I mean what.
I miss riding the giant skateboard while this ost plays
This was a fine kart racer. Made by the same developer as Mod Nation Racers.
I hope this game and Dreams has spawned many game dev careers, Media Molecule are very good people.
It was kind of weird how they had worlds from LBP2 like Avalonia and Victoria's Lab yet Avalon and Victoria aren't even in the game
Remember the trailer for 2?
same I was fapping to 2 girls 1 cup right around this time after initially being disgusted by it
-nd
cringe
>excellent story modes, even LBP3 (if to a significantly lesser extent)
>customising characters even further with stickers and decorations
>hours spent playing community levels both shitty and high quality
>opening up creative mode and just fucking around with friends with whatever cool community creations we collected over time
>rampant hatred of latinplayer10 for some fucking reason
COUNTRY ROAAADS
TAKE ME HOOOOME
>YOU NOW REMEMBER THAT LBP GIRLFRIEND YOU HAD
>tfw was 9 playing this
>now I'm 23 and dead inside
Most of my time was spent playing bomb/shark survivals with my buddies. Good times
the singleplayer campaign is really charming and a lot of fun, but yeah the community levels were definitely the main draw. I had a ton of fun on the bomb survival and shark survival levels with my friends
>MM threw LBP away for Tearaway
>blundered and didn't meet half the expectations
>convince Sony that Dreams would be the next great thing
>partner with Playstation Move to make it a hardware success to outsell the Wii
>it was so badly developed and delayed that Move failed before Dreams was even released
>Dream quietly releases after being in the spotlight for many E3 presentations
>a community based game with no community
>even basic games need a load of corner cutting in Dreams
>sculpting is shit without Move controllers
Why did they do it?