how do you feel about "native" pc ports of N64 games?
How do you feel about "native" pc ports of N64 games?
it's awesome, hope they do the best one on the console Donkey Kong 64
what are some other ones other than this and sm64
Goldeneye
Space Station Silicon Valley
Banjo Kazooie
soulless
They look like shit and even more so with the widescreen
Only other one I can think of is Doom 64, although apparently there are people working on decompiling the source code for Mario Kart, Goldeneye, Banjo-Kazooie, Perfect Dark, and Majora's Mask
STOP
STEALING
FROM
NINTENDO.
I love the idea. Just would need to still play it with the N64 controller or it would feel too weird for me.
N64 muddy textures look awful when blown up on a 4K monitor
I wish better games got the treatment
>Space Station Silicon Valley
Absolute SOVL of a game. Did they ever fix that one bugged trophy you can’t get?
>Goldeneye
Imagine if this and perfect dark with online multiplayer
i wont argue this because it's true, however, this doesn't really ruin the textures or look for me. not entirely sure why.
Peak soulless.
>running 24 year old pixels on an emulator
master heist
is this brainlet proof yet? just download and go?
I'm only playing it when I can force 4:3 in cutscenes, it's the uncensored version and has no pop-in where characters and objects appear from thin air
all i want for christmas is native PC ports of Goldeneye and Vigillante 8 with online multiplayer!!
Backporting OOT3D assets when?
NINTENDO SUE THIS MAN
>Ports: *exist*
>Nintendo: "REEEEEEEE DERETE DERETE DERETE REEEEEEE KIRR GAIJIN KIRR GAIJIN KIRR GAIJIN KIRR GAIJIN KIRR GAIJIN KIRR KIRR KIRR KIRR ARR GAIJIN MUST DIE REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE"
doesn't sound impossible, the mario 64 port has a perfectly functional online co-op fork