Why did it die already?
Why did it die already?
Shit multiplayer. They should have modelled the multiplayer after diablo 2
Because people finished it and moved on
It’s a long ass game with little replay value.
correct
Online system kinda sucks ass. Its a step back from previous games.
With nothing to spice up interactions the multiplayer crowd wont stick around to keep interest alive.
Mentally insane. The PVPfags are the people still playing the game you fucking lunatic.
>being this assblasted over the truth.
Have you listen to them and their take on the state of the game?
I've never played online and yet finished these games over 10 times each. Currently on my second ER run
The pvp is boring not like pic related
this
Who cares?
It's just a bad game. Shitty online aside, the game just has no staying power. It's fucking dull.
This holy fucking shit.
t. pvefag
its not, casuals are now leaving.
Like every openworld game, once the locusts have manage to recognize the world is actually empty and boring they move on.
Because the people saying literally just dark souls with a lazy open world tacked on was exactly what they wanted finally stopped coping and moved on.
Because it is dogshit:
Elden Ring truly proved that FromSoftware is incapable of comprehending what their true fans enjoyed about their soulsborne games. The pattern is clear now more than ever, any FromSoftware project that has Yui Tanimura involved in anyway, will be either mediocre or garbage. Hidetaka Miyazaki said that with Elden Ring "he had to delegate things to others more than usual" and it shows. Elden Ring is not a good soulsborne game, it is one of the worst, if not the worst:
>Open world causes a lot of padding and time wasting by just running around on your mount looking for the good parts.
>Open world completely kills replay value, because of all the down time traveling in the open world has.
>Open world forced them to add a mount and thus mounted combat, which is far inferior to the traditional unmounted combat. Even FromSoftware understood this and disabled mounts in multi-player.
>Open world ruins the traditional progression of difficulty in zones and especially boss fights, the bosses are either too hard because you are underleveld or too easy because you are overleveld, it is an unrefined and unfocused mediocre experience.
>Spirit ashe summon system casualizes the entire game, it is literally an EASY MODE that completely breaks the game and boss AI. Some of the spirit ashe summons at +10 (mimic/tiche) can solo bosses with you just standing there and watching, doing nothing else. Unlike traditional summons, spirit ashe summons do not give the boss a boost in HP and stats.
>Boss Fight experience has taken a significant drop in quality. Sekiro, Bloodborne and even Dark Souls 3 offer superior boss fight experiences.
Elden Ring outsold all previous FromSoftware soulsborne games COMBINED, it is literally over for FromSoftware ARPGs as we know them. All future ARPG projects by FromSoftware will feature an open world of some sort.
Thank God I pirated Elden Ring and didn't waste money on it.
rent free
>rent free
is that you cracks poopiss?
Yeah dude I'm playing Monkey Island for 5000 hours and now I'm getting bored wtf shit game?!
You're fucking mongoloids.
I would rather play a shorter and tighter souls game than Elden Turd honestly.
I'm like 300 hours in and still haven't beaten it.
I'm offended that this chart rates DS2 as bad as elden ring
7 fucking asylum demon reskins
Fuck them. They should fuck off anyway. They're retarded.
ds1>ds2>ds3>ER
tbf the mentally ill pvpfags hugely extend the lifespan of a game if they have fun with the online, which also keeps the general interest higher for big mods and wacky challenge runs. It's too soon to know how it'll go for ER though