How come our character seems to know so much about an item when they pick it up in souls games? How is it when they just find a random throwing knife they just magically know who wielded it and who forged it and where it was from?
How come our character seems to know so much about an item when they pick it up in souls games...
explain yourselves lorefags
The character does not know these things.
The lore you read is not the protagonist telling you all that.
its on a nice little wrapped note next to the item
yes even when u loot one from a corpse
That was a good argument and I agree with it. It's yet another reason why souls games are not RPGs.
>about to die, stranded in some godforsaken swamp. I feel my life force slipping away as I get dizzy from the blood loss. The enemy has fallen but my wounds are great and I will not survive the night...
>in my last moments, I use what little strength I have left to write down the entire backstory of my sword on a scroll and wrap it around the hilt.
>"It is absolutely vital that whoever picks up that sword from my corpse in 50 years know it was once forged by Zanzibart the Smelly in the conquest of the kingdom of Xythrea"
>The lore you read is not the protagonist telling you all that.
When why do you play the game from the protag's prespective, huh? huh???
wtf you jumpscared me
No one know how to write books in DS world?
It's written on the back.
Darn I actually want to see those Daisies.
how does any character know any description of any item in any games? why is this a critique of just souls games?
How did you do this?
>redditfrog
go back
umm actually you are playing the game from a third person perspective
Kek
What is that yellow thing supposed to be
...
That's clearly daisy dumbass
Nice job
thanks