What game has the best bow & arrow gameplay of all time?
What game has the best bow & arrow gameplay of all time?
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Dragon's Dogma.
I would like to know too because I have never played a video game where bows are fun to use.
What even is supposed to make it so different to shooting a gun with iron sights? Anything special that needs to be modelled/simulated? I mean, bullets arc too. Some more than others, but still.
>bullet
>arrow
There's no difference between these two things.
The arc, rate of fire, and especially the drawing of the bow and the release. Some games allow you to hold the bow indefinitely, some others send the arrow flying after drawing the bow. In any case, it feels different from pressing the button and bullet hitscans the enemy. Good archery can be incredible satisfying for this whole motion of drawing and releasing, and watching the arrow fly. Add special arrows that feel impactful and it gets orgasmic.
I dunno but FROM games consistently have the worst bow gameplay.
Interesting
>motion of drawing and releasing
>Some games allow you to hold the bow indefinitely
alright, that's something.
>and watching the arrow fly
how far of a distance are we talking now? but yes, that's certainly also nice. do you want your wind modelled as well, or do we assume a no wind constant?
On a side-note: ever tried shooting a ASP-1 Kir in arma? Flies like a brick, drops like a stone (or an arrow) only after a few meters. Subsonic ammo for the win. Such a cool weapon, especially in MP because people have such a hard time figuring out where that fucking brick came from. hehe
anyways, what about arrow mods? tripple-shots? flaming arrows? poison arrows? yay, or nej?
this is how you use a bow
Looks like she wants some dick
She looks like she wants some fr*nch pincushions.
Tension and release. It's a really simple contrast but it's that contrast that makes it special. Guns don't have that as an inherent part of them so they have to put more of an emphasis on other things to feel enjoyable.
Hanzo in OW was kinda fun at launch.
Mount & Blade Warband.
When you start off archery is shit. Your skill with bows is so low that it takes several seconds to draw to full strength and get the aiming reticle to its optimum accuracy, and even if you hit something you've got not shit for damage due to shit gear and shit power draw skill. But you put your points into power draw, and into horse archery, find better bows, better arrows, and practice constantly, and you eventually become an angel of death. Even on horseback with the aiming and power penalties, you dome armored heavy cavalry while riding at a trot while they're just a vague shape on the horizon and get a difficulty rating of 10.0 that instantly levels your already 200+ archery skill by 3 levels. You feel like a god.
I've played games with OP archery, Skyrim counts, so do a few CRPGs that let you stack ranged / crit bonuses. But nothing feels as good as the progression in M&B and how fluid your skills are applied on the battlefield in real time. In sieges, or on horseback, or defending a hilltop, you rain death on people.
This. Thread should've ended here.
Leave that to the men, she can support the infantry by sucking dick
this 100x
>how far of a distance are we talking now?
I'd say you should be able to fire at least 50 meters accurately. Yes, that doesn't sound like much, but most games have relatively low range and visibility. Hitting a moving target at 50 meters and more is still great.
>anyways, what about arrow mods?
I again want to point at Dragon's Dogma. It has special arrows like poison and sleep arrows or the ever powerful blast arrows. You equip them in the menu and your next shot has that arrow. These are items. Tripple-shot, scattered shot, sniper shot, arrow rain are all abilities - and you can combine them with any of these arrows. It can be quite insane shotgun-explosion-blasting a boss into submission.
Now that is just firing a gun.
>Tension and release.
hmmm, with a gamepad, where you adjust tension with one of j-pads and the more tension you catch, the more RUMBLE you get? Do you guys like that game controller vibrator thing? Is that good? I mostly play mouse/kb games, and use my xbox controller for old ass games that don't have any of that. The few times I play something that goes into RUMBLE mode always surprises me all over again that this shit is a vibrator. too.
Or do you go for the mouse-wheel or something?
Archery is gay unless overpowered
Monster Hunter: World.
It's super active action archery gameplay where you're running and tumbling around spraying arrows all over the place, but you can still loose those big powerful single shots.
Elden Ring would have a great basis for archer gameplay but unfortunately they're pretty trash and only serve as supplemental weapons.
I don't like it at all when games model your characters, and by extension, your own skill. A bow is a bow. And it's in the hands of the player to make good use of it. Roleplaying my ass.
game modeled after this guy.
>wahhh I wanna be OP from the start!
Earn your god-mode, loser.
Things like not having a rolling attack, clunky and imprecise aiming, unnatural arcs and velocities, having to two-hand before shooting, and generally very weak damage makes bow usage in Elden Ring awful. The only FROM bow that felt like a legitimate weapon and not just an aggro/cheese tool was Simons Bowblade.
>he doesn't use his feet while shooting bow
no, but it certainly requires for the game to actually take some skill to master.