Discuss Matthew's game, Project Betelgeuse.
Project Betelgeuse
who?
what does the n in Ghosts 'n Goblins stand for
it's not a game, it's just a bunch of fruitless idea guy rambling that will never turn into a game.
"no"
It's a japanese word meaning "of"
in English it would actually be translated as "Goblins of Ghosts"
impressed but not surprised. Matt will make a classic game and Any Forums will be forced to love it
>engine is working
>level design has started
>art assets are being created
IT'S NOT REAL IT'S NOT REAL IT'S NOT REAL
post a screenshot then.
>Any Forums will be forced to love it
If it really does play like Ghosts n Goblins, nu/v/ will hate it.
Boi, that concept "art" looks like SHIT. E-celebs actually have zero talent. I bet his Patron will be shilled around here for the rest of the year.
>you never want to take damage anyway so it's not vital to know exactly how much health you have at all times
bit worried Matt's autism is going to hurt the game in ways like this
If there's no stock of health items to manage, then it's fine. You don't actually need to know what your health is in games unless you have a way to replenish it.
If there's no healing, you have a small health pool, and every attack does exactly one damage then sure.
That will probably be the case.
>online critic makes the thing he criticizes
always a fun shitshow to watch
>idea guy decides to make a game
what can go wrong? also that design screams closet furry
The design is cool as shit. The rest of the art reminds me of hollow knight which is ironic because i thought he didn't like hollow knight
>closet furry
You would know the symptoms well eh?
go back
Sorry bro, I like Matt but I don't care about this.
Wish him the best of luck though. Hope the game turns out well.
Will you play it if it's good?
Sure, why not.
He liked the game, he just didn't think it was really interesting/exceptional enough to do a video on