We all make choices, but in the end our choices make us

We all make choices, but in the end our choices make us.

Attached: 1648510302734.png (630x596, 963.97K)

but in the end our choices influence a 1 minute long cutscene

>our choices make us.
nope. shit mindset. you are not defined by your actions, you can always just take different actions and "change"

X Rescue(for sex)

>game is easy
>don't need the extra adam because i've hacked every security camera and turret in the city and can respawn more or less infinitely

This is a very common problem. The evil path doesn't usually have enough incentive.

fpbp

c

u

>NOOO NOT LE HECKIN' MOSNTER SHAPED LIKE A LITTLE GIRL NOOOOO

I didn't even have any feeling that what I could harvest from them was necessary or useful so the game's attempted dilemma didn't work. What even was it? Something to power up the lame powers or something, you didn't need it.

Still better than Elden Ring.

yeah having loightnin' hands wasn't that cool once you got the lightning/fire/ice gun.

gut that little turd and get her slug juice

Truth
Good boy path gives you enough adam from the presents to make the 'choice' void anyway

>kill children
>don't kill children
Wow what a deep dilemma. The ps3/360 era of every game having some sort of shitty karma system with stupid choices like this was the low point of gaming.

>you are not defined by your actions
Depends on the action. If I rape and murder children, I'm pretty sure that'll define me

That's not a high bar

I don't think it will, no

>t.

Attached: 1444371018254.jpg (480x360, 11.31K)

How many bodies in your basement?