What went wrong?

What went wrong?

Attached: 52456443-9333-4E3F-8501-137F6A8741B5.jpg (527x800, 73.01K)

whenever people found a way to have fun the faggot devs would patch it

>characters that are unplayable if the enemy team has a hard counter that doesn't get killed by your team the moment they leave spawn
>try to balance hero switching by making ultimates that can't be countered without your own counter ult
Why even go all in on compfaggotry if you're going to encourage stagnant hero selection and nerf the skill ceiling at every opportunity?

Attached: skill ceiling.jpg (750x592, 135.86K)

Unbalanced Faggot Game, go play TF2

>tried so hard to be an esport
>not only is it not an esport but now the entire game is dead
This is why TF2 continues to be superior to this day

>Ana
>Hard
She has the most bloated kit of all supports and can change the course of a fight with each one of her abilities, all that by staying 10 kilometers away from the action.

>Ana is the hardest support in Overwatch
>Ana is the hardest healer in HotS
>Literally no point to her beyond anti-heal in both
You'd think they'd make her actively useful for how much you have to sweat to match other healers

>ana: haha hit e kill u cant heel :3
Anyway, the whole game balance is shitty. Torb is the only good character also.

>Online only
>Multiplayer only
>event only content
>loot boxes
>permabans
>$60
Should've been FTP

the gameplay is good, but the game goes out of its way to be unfun as much as possible. just get rid of that 2-2-2 shit. get rid of 2cp.

It went from a FPS with a casual moba element to a first person moba. Too much power creep on abelites and shields.

not enough porn

This.

>We don’t like game modes that come up where it suddenly becomes a lone wolf game and you’re off running by yourself and you don’t really care what your team is doing.
focus fire and deathballs are fundamentally baked into the game because the designers don't want teams to split up, if the game was an actual moba there'd be an equivalent of the laning phase

>recommends another shitty ass unbalanced game

don't fucking call overwatch a moba, mobas have a focus on 1v1s and low healing, overwatch is mmo pvp with nothing but teamfights and out of control tanks and healers

It didn't have a campaign.

I quite a patch or 2 before bridge game out near top rank. I played alot with my friend and honestly most issues I had are nitpicks. If I had a big one its that games could get very very stalematey. Ive had matches where my team was beating its head against the wall of one point for like 10mins. Also I guess the playerbase was very whiny and passive aggressive. God help you if you werent a meta hero. At least you could instantly opt out of voice and chat. My friend was insanely good at junkrat but he was not meta at the time so him picking it would within seconds have people bitch. Was kinnda annoying.

everything

Mobas have a focus on the 1v1? What? In dota the only real 1v1 is the mid for the first 10mins max. And even then rotations play a big part in it. A true 1v1 outside of early game mid is very rare.

Tracer has the worst porn yeast is the most attractive. SFM is almost always boring. 2 second loops are bad.
I am incredibly lonely.

i mean in the context of the laning phase which is absent in overwatch and blizzard's failed moba