Pathetic bosses with kino designs

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>he died to Pinwheel
explain yourselves

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can't die if I've never faced him

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Pinwheel killed me more times than Kenan & Kel on my last playthrough.

Pretty fun boss if you go through catacombs before anything else

Most people play very defensively on their first playthrough so some might not realize how fragile he is before getting overwhelmed

First encounter one of his projectiles killed me at the same time I killed him

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Choking and playing defensively gets me killed so much in these games. I always get more nervous the further away from a bonfire I get, and if I'm fighting a boss that feels far away from one, I'm panicking. I remember dying to him once because of that and getting pissed as a result.

These games are honestly way easier when you are aggressive. Some bosses just fucking fold under pressure, and some just die before they start feeling dangerous. Sometimes you also die but at least you die faster and try again faster.

Seriously I've never seen someone get stomped by Pinwheel. At the absolute worst most people double ko on him.

if I don't panic and overcommit then the boss was too easy

youtube.com/watch?v=sur4qN_4Oi8
holy shit i love the harpsichord in ds1, just gives it really sinister feel

The game got noticeably easier when instead of always standing behind a shield and waiting for enemies to attack I just said fuck it and two handed my battle axe

Yeah I used to be the same until BB broke me of the habit since you can't turtle in that game. Now in ER I keep a shield on me but I barely use it. Give a shieldless run in DS1 or BB a shot and it helps

I think elden ring made me realize that most people would die to pinwheel

I knew the spell I just put out was going to kill him so I let my guard down
I did the same thing with the butterfly

Nah. Pinwheel is actually well-designed.

I died to the tutorial fuckface boss a ton of times the first time I played. I didn't see the door. Got him down to below half a few times before finally seeing it.

>game series suddenly goes open world
>attracts all the shitters
>they get filtered and cry
just enjoy it while it lasts

Yeah, in ER I felt like the shield was literally pointless in the early game. Any boss I fought would basically break through my entire stamina bar in one blow and stagger me. I just stopped using it. Now, in the late game, I've been surprised to see that I can actually block things again, having forgotten all about it for most of the game.

I've long since learned to be aggressive too. It's just way easier.
>standing behind a shield and waiting for enemies to attack
Is not even possible in ER, I feel. The bosses don't really give you the time to attack after blocking unless you're also positioning yourself correctly. I just block when I know I fucked up and I'm about to get hit.

>Some bosses just fucking fold under pressure
remember when this still happened in souls games? hahaha...

>Kino design
>Kino theme

They did Pinwheel dirty

Magic still breaks poise easily enough and the retarded AI dodges into your shit if you just play around the input reads. Some bosses have these lengthy woah big scary roar animations during which you can break their poise and crit them and they're half HP before the fight even starts lmao.

In a modern FromSoft game, I'd die to pinwheel on purpose because with a unique design and an intro cutscene he probably has dialogue for killing the player.