Game only has one save slot

>game only has one save slot

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The u word.

>game has 30+ save slots
>still use all of them

why the fuck would you want more than one?

>you can only save the game in designated locations

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overwrite several of them in order in case you make a mistake and want to go further back

This is based though???

>saving uses up a limited resource

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just git gud, retard

Name 1 game that does this.

what if you softlock due to a bug?

Resident Evil

>game has 99 save slots
>sequel reduces it to around 20

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>game has only one save slot
>the save file gets bigger and bigger
>your pc/console struggles to load it the longer you play
>it starts to fuck the game up

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>game so riddled with bugs making constant backup saves is an absolute necessity
>saving excessively is one of the causes
Todd!

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What game does that?

Noita

This faggot never seriously considered how much progress hed made before using the ink in his typewriter

who asked?

I think skyrim on ps3 did that

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Bethesda games

this guy

retard

Any Bethesda game, except you had multiple save slots so that parts off. The part that's accurate is that if you overwrite manual saves or quicksave though the save bloat gets out of control, raises load times and slowly breaks scripts, meaning you have ro manually delete your past saves and make new ones (rotate your saves) without overwriting them to delay the process. Still doesn't fix it though and save files can suddenly and unexpectedly bloat to massives sizes for no reason at all randomly even if you do all that.

No save scumming OP

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Doesn't Kingdom Come Deliverance use Savior Schnops or something?

>PCSX2
>press F1


Problem solved.

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>game has only one save slot
>can't save manually
>can't copy data to another memory card

Yes, but you can craft and buy more so it's technically not limited.

>game counts your saves
>new game does not restart the count to 1

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