Pokémon Legends: Arceus

Now that the dust has settled, how good was it really?

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*ahem* sus

It was pretty enjoyable. I liked throwing pokeballs at pokemon

The area design was lazy as fuck. The basic gameplay was great and needs to be wrapped with some better content.

Running around in the overworld is fun, combat system is fine for a single player game but I wouldn't want every game to be like it, game is most fun using the abilities in multiplayer battles and trying to get the most out of your favorites.

I really didn't like it. Ugly, the same combat with new additions that only detracted, fake open world, shit story with no voice acting, low effort all around considering they were seeking to mix up the formula.

It was pretty good. The concept was good, the gameplay was ok and the story was able to hold interest.

But they have to give the development of Pokemon to someone else. GameFreak keeps fucking up on the most basic stuff and almost every technical aspect of the game was poorly managed.

I quit before fighting Giratina and have had no motivation to go back to it. Once you run out of new areas to explore it's just grinding checkmarks and I have no incentive to optimize my team because there's no way to interact with other players like the mainline series.

I wouldn't mind if this type of gameplay replaces the standard "routes" in Scarlet/Violet but as a standalone game there's not a lot of depth.

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I thought it felt like a beta and lo and behold it was

Needs trainer battles back, needs gyms back, needs puzzles back (challenging puzzles), needs more mystery creepy music cave areas, needs undersea exploration, needs to not cut out the ost every 10 seconds when a pokemon sees you.

I liked it more than Sword/Shield, at least. It was just a self-contained action rpg, but I'm fine with it being just that.

Honestly, gen 8 was a trainwreck on all levels. SwoShit was bad. Diamond/Pearl remakes were awful. The yaoibait anime with Ash and his boyfriend is cringe.

The only decent things to come out of this wasted gen are the spinoff games.
>Legends Arceus
>New Pokemon Snap
>Pokemon Mystery Dungeon DX

Not perfect but it really improved the flow between battling and exploration and the 4 areas were all better then the Wild Area and the DLC in SwSh. The Hisuian forms were pretty good and unlike most i actually like the Origin Forms becayse it is cute seeing Dialga and Palkia pretend to be their daddy. The controlls are a bit bulky at first but once you get them down it is really easy to have a good flow of throwing out mons to grab shit and start battles with complete control over who you lead with.

I do not really like the "Automatic Ride Mon Switch" though, ended up getting into Sneasler just for being to near a wall and the like, but overall movement is MUCH better then SwSh, and the Graphics aren't that great, but i considered them tolerable enough when the gameplay was that enjoyable, but there ain't any vistas and the like, and the actual Bag/Saving/Online thing was a bit bulky. I didn't mind the turn system but i know some people got cucked by it and i quite enjoyed Strong/Agile Style and "getting rid of" IV and EVs was really good decisions (They are still there for the record, they just don't matter for anything only the new (Better) system with Grit does, if your mons)

SV better been taking notes from it, cause overall PLA made a lot of good decisions overall.

Plenty of good ideas with the optional crafting system, the light and heavy balls, cake variety, berries, smoke bombs, spray, fighting styles, tutor availability, distortions, open areas, effort items, swapping moves on the fly, filling the pokedex was more than just catching the pokemon, optional side missions, unown and wisp hunting all over the game.

My biggest complain is how shit the landscapes of the game look, the area design felt like an afterthought and very uninspired. I thought the whole game looked like this but I was surprised when every pokemon looked fine and all 240 had a bunch of animations like normal stand, walking, running, sleeping, stunned, happy, entering combat, fainting and a couple for attacking.

Pokeball shouldn't have existed back then. Fucking pokemon shrinking at will.
Should've had your pokemon team follow you around like in cyber sleuth.

>He doesn't know
The tumblestones you salvage help with the ability to catch and release Pokemon with their ability to shrink like in past mangas. Also if you had played G&S they explain how they used to make Pokeballs early with Apricorns

>Apricorns can be hollowed out and fitted with special devices to function as Poké Balls. This process was developed sometime between 400 and 700 years before the present day (between the burning of Brass Tower and the first Orange League competitions). Before Poké Balls became standardized, everyone used Poké Balls made this way. In the Hisui region (the Sinnoh region of the past), people craft Poké Balls using Brown Apricorns and Tumblestones. In the modern day, only specialists (such as Kurt) can make Poké Balls.

>"When combined with an Apricorn, this mysterious tumbled stone can draw out the properties required to forge a Poke Ball."

Its pretty vague but it is what it is.

It was pretty great and enjoyable.
It was fun catching the pokemon, hope it's as easy in SV.
It had quite the bunch of quality of life improvements (making it easy to obtain evolution stones, being able to change moves in an instant, linking cord for trade evolutions, etc.)
Really glad they removed IVs because it's an absolute hassle go get a single decent pokemon with them, it's also quite easy to EV train
I think the new battle system was a really fun change, I would not be opposed to seeing it an new game or even see it in competitive just as long as they made a few changes to it so it's more fair in a multiplayer setting.
My only complaints are that the maps could have been a bit bigger and feel more 'natural' and the white pixels when in water/a dark place.
I could keep going but I think that's good enough.

Best pokemon game I've played in ten years. Not even remotely joking.

it's fun but man it can get slow stalking pokemon to get a capture in from behind just for them to break out the pokeball anyways
the purple filter on the lighting is embarrassing too
otherwise a 7 or 8/10
kept me engaged way more than the mainline schlock from gens 6-8

I'd give it a 6.5/10 it was a solid game with some nice new mechanics however the graphical issues along with a really mediocre story bring it down to above average.

want me to rate any other games?

you aren't the intended audience

thank you for the high quality post anonymous no.592127201

Here's your (You).

sns

lol that took me a minute

Retroactively lowers every other 3D mainline pokemon by 2 points.it was really good and, most importantly, very fun

I like the mainline Pokemon games, how am I not the intended audience?