Why are companies afraid of 2D?

Why gaming companies are afraid of 2D when some genres just are total dogshit in 3D?

>Sonic
>RTS
>Platformers
>JRPG/WRPG
>Fighting games
>Shmups
>Beatem ups
>Racing games

All are totally better as 2D games or 2.5D.

Attached: tumblr_9d3ee7e4deb31097871458dc44c7f6ca_4c6c6e97_1280.jpg (748x587, 75.64K)

Other urls found in this thread:

youtube.com/watch?v=Hru6NR6a_NM
twitter.com/SFWRedditGifs

>redditbob
Go back

Attached: 0FD2F7A8-A0AD-4C95-94C5-164A8A95C97C.png (300x339, 118.75K)

Nothing puts me to sleep faster than a 2D platformer desu
>JRPG
>Racing
>2D
Why?

3D doesnt add nothing in terms of gameplay.

You can't make hyper-realistic movie games in 2d

You could make the argument it does for racing, but if it doesn't matter either way, is it a problem for it to be 3D?

>4chanbob
stay here

Attached: 1646688980438.gif (498x373, 1.59M)

plenty of 2D from indie developers

Most casual consumers look down on 2D and view it as less because they're soulless automata. You'll probably see quite a few in this thread.

3D gameplay I meant.

youtube.com/watch?v=Hru6NR6a_NM

top gear still is still better than most modern racing games.

People see 2D as cheap.
They will refuse paying more than $30 for a 2D game.

you can make 2D HD graphics with 3D software, and pokemon still outsells most 3D realistic movie games.

I would try to make a modern 2D HD game using blender and NPR shaders.

nah, It has to look as good as genshin.

Attached: images.jpg (311x162, 11.49K)

Pokemon is still 3D though, and your average consumer won't be able to tell whether the art assets in a 2D game were drawn or faked using 3D.

I said 2D, not hand drawn.

an HD game is better made with 3D graphics, but npr.

Provide visual example of what you think a 2D game is.

octopath traveler.

>top gear still is still better than most modern racing games.
lol no its not. thats just nostalgia talking.
i would rather play burnout than top gear

can be easily made in 2D.

then make it.

I'm not an AAA studio.

I'd say it straddles the line between 2D and 3D, but fair enough. Still, casuals view 2D as cheap and antiquated, and I doubt applying some shader effects is enough to win them over.

you're forgetting japan doesnt care about realistic western graphics and only cares for anime graphics.

And japanese anime games still can sell millions of copies.

This. You can see them in comments on YouTube channels or on reddit. Strange creatures, to them all that matters is that a game looks realistic even if gameplay sucks.

I'm not talking about realism, I'm talking about 3D, as in having a fully 3D environment with polygonal characters.

I'm talking about gameplay, not the style of the graphics.

You can do realism with 2D graphics.

Because it just plain doesn't sell to enough people. Look at how many times SNK had to die and rise like a phoenix over the course of sticking to sprited games, only to switch to 3D for good with KoF XIV and that game finally made enough money back to keep them afloat even though it looked like shit.

Even Nintendo couldn't escape modern consumers wondering why Metroid Dread costs as much as it does, after being conditioned into thinking no 2D game should ever cost more than 20 dollars no matter what its budget may be.

Attached: 1573289939955.gif (540x304, 512.78K)

>zoomerbob redditpants
die

KOF 15 is 2D.

I literally said 2.5D in my post.