Half the missions in this game are straight up bullshit

Half the missions in this game are straight up bullshit

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Isn't that the norm for an open world game?

It's not. Most of them just rehash missions in a way that is repetitive but not insultingly bad. Jak 2 has gimmick missions out the wazoo

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>first game is a decent open world 3D platformer that was impressive on a technical level the year it was released
>second and third games are GTA for teens with some of the worst driving you will ever see in a game
Fuck Naughty Dog.

The worst ones are races where you can't see the ring after the current one so you'll fly through one and completely fly past the next one

jak 3 was so promising with a new area and more collectables but every single mission was a mini game, Jak1 was good why did they hate using its gameplay?

IM GONNA KILL PRAXIS

I'M GONNA KILL

Let me guess, you picked up the macguffin in the slum and now a million guards are trying to crawl up your ass

Its amazing. I think jak 2 and 3 are pretty good despite 2 being bullshit in difficulty.
Like how do you go so drastically different in tone and still make the game play and feel the same as the previous. Theres nothing in jak and daxter you can't also do in 2 and 3 just with the addition with guns.

That said. Dark jak is the most underwhelming thing ever. Like you hardly use it especially since you have so little opertunity to since it takes forever to build up. Like dmc perfected this shit. You start with a small meter and along as you have as much as the starting meter filled out you can use it dead simple

CHAOS

>just 12.5 hours to go

The thing is, they aren't THAT hard. But there's no checkpoints. One little slip and you have to start the whole fucking level over.
>That said. Dark jak is the most underwhelming thing ever.
Nah, that would be light Jak in 3. He was underwhelming, but I still thought he was the coolest shit as a kid. Especially when you get the wings.

Jak 4 hell yeah

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But here's the thing. You a tune use light jak. In jak 2 I've probably used dark jak on accident more than intentionally. Theres no reason to waste the meter to kill a few enemy's when it takes forever to fill up and you can only use the meter when its filled aswell as very few enemies actually drop dark eco.

>Dark jak is the most underwhelming thing ever
The ground slam is amazingly useful and the slowmo makes me cum

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>Create a platformer that blew Super Mario 64 and Sunshine out of the water

>Run it into the ground by turning the franchise into a rated E Grand Theft Auto

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is this the quintessential "It was good when i was 12" game?

It is but I wish bossfights wouldn't put you through a loop to get dark eco back if you want to use it on them. Its just never worth it

No, it's the quintessential "I don't like it because I'm 12 currently" game.

Is there some secret to driving. The turning is terrible

Classic Naughty Dog. Crash was about the only one they didn't run into the ground. Though they abandoned him before they could.

>SM64 out of the water
let's not get ahead of ourselves, it was technically impressive but only the first area is anywhere close to SM64 quality

Beating Sunshine is not a hard bar to clear.

What the fuck are metal heads any way. Are they tyrranids?