I-frames make a lot of sense br-

>i-frames make a lot of sense br-
*does a somersault*
*phases through the planes of reality*
Yep. Good game design :) Very immersive.

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can you roll through the death chariot?

lol no, its hitbox is too big, your magic timeframe of invincibility runs out while you're phasing through it

no you cant even bloodhound step through it

No. Just kill them going through the dungeons.
Stay bad, stay mad.

the franchise hasn't evolved since demon souls
holy fuck

>Just kill them
You can kill chariots?

10/10, revolutionizing the industry, Miyazaki has done it again!

This makes me wonder - can you roll through an enemy that's on fire?

>kill them
wait, what

In the ways that the dungeon allows for, yes. I have only found one where I couldn't kill the chariots. and that was the lava one

Auriza grave only

It has become much more difficult, yet fair :)

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Glorious Japanese gameplay.

If AOE attacks like that scaled their damage based on distance that radius would be fair.

i-frames and PvP were a fucking mistake. As obsessed as Miyazaki is with stagnation in his narratives, he sure doesn't realize he's been making poor Demon's Souls clones for a decade

Sekiro didn't use iframes as a crutch.
Fromsoft only keeps making iframe roll shitter games for the roll shitters in the west who lap it up and hate sekiro.

Reminder not a single one of these games explains this mechanic.
You're expected to be a terminally online reddior that watches ecelebs play every game before you do.

>dude just press the i-frame button lmao

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>Posts a webm straight from Dunkey's video
Pathetic.

>that horrible popin of the tower once the ball passed
God this game has such dogshit graphics

Keep complaining about it.

I just held my shield up.

>Knows that this is a Dunkey video
Pathetic.