Whats the verdict on the Risk of Rain 2 DLC?
Also how do i do 1 mil damage as railgunner
Whats the verdict on the Risk of Rain 2 DLC?
Also how do i do 1 mil damage as railgunner
If you're not against using command:
>turn most of your whites into crowbars
>greens don't matter much
>if you get an orange make it an ocular hud
>go to bazaar and buy as many legendaries as you can get, turn them into laser scopes
>buy all the lunar items and turn them into shaped glass, remember to reroll the equipment lunars
>shoot the shop keeper
it's shit
pujt command on, take crowbars, go to bazaar and take five shaped glass
>Even with ben's coast, fire damage AOE still does an insane amount
reminder
It's about what I expected
>new white and green items are eh, so they end up just bloating the item pool, making it harder for you to get what you want
>new stages are large and annoying to traverse at the start
>the void items are a cool idea, but, as usual, are a bandaid fix to build variety, as once you learn what you need, you just avoid the rest
>the new enemies and final boss are cool though
It's basically just more Ror2, as in, more shit items and more shit to do. If you enjoyed playing it before, you'll probably enjoy playing it again for a bit, as I would say it's an overall improvement to the game.
Some bullshit that's just going to take a while to get used to.
As soon as the void bubble things spawn on a level I always seem to eat shit, why are they such an absurd spike in damage? I just had an Acrid run where I spawned in a void bubble and just got fucking oneshot because apparently they can take your turrets?
What's the point of even getting them or drones now if at any time they can just turn on you and kill you?
>What's the point of even getting them or drones now if at any time they can just turn on you and kill you?
there is none, they're a liability as it stands.
and so is engineer.
devs already admitted they're fucking retards, so until the patch comes out to fix them you can either use the mod to fix that interaction or just don't interact with any ally spawning items or drones.
bigger
FUCK. WHY ARE THEY SO BAD AT FUCKING BALANCING AND CATCHING OBVIOUS DIFFICULTY ISSUES?
because they didn't playtest the expansion whatsoever.
it's glaringly obvious, even the slightest bit of testing would have caught blatant things like the caffeinator being completely locked and unavailable to the player, except through the enigma artifact force spawning it.
It's okay
fuck off fuck off fuck off
Very clearly not playtested, and they didn't even have the foresight to document changes, so no patch notes. Wait for them to fix it before purchasing.
Rushed as fuck. Hope you liked Void Fields too and all that it entails.
For Engi, Spider Mines and regular turrets are obviously the better choice, but do you prefer bubble or missiles and why?
Missiles because I like having more means to kill
I don't like his gun so I like having another way to attack without my turrets
Sniper's becoming my favorite alternative to Commando.
Credit Card & Regen Scrap are both overpowered as fuck and is getting me more items than some sacrifice runs.
Everything else needed a month of testing bare minimum.
I'd say wait for patches but they fucked the basegame with this updates balance changes.
THAT ARE UNLISTED BECAUSE THERE'S NO CHANGELOG