Wasn't expecting much, but holy fuck, what a game

After VLR and ZTD turned out to be dogshit I lost faith that Uchikoshi could ever write anything good again. Was willing to chalk up 999's excellence to a fluke. But holy hell, this game was everything. Great characters, great (batshit) mystery, actually good comedy, and I actually cried like a bitch at one of the endings. Good god. Wondering if anyone else here liked it a ton.

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Yeah it's good and I'm eagerly waiting for the sequel. It's a shame that threads about it are usually derailed by someone with an agenda.

Maybe it depends on the order of the routes you take but I found most of the events in this game to be really stupid. It needed to take itself seriously way more often than it did. I get that people like that, though, just wasn't for me.

Shut up retard VLR is great. I might play this but only for A-Set

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started playing it on gamepass,ended up 100% it

play shibuya scramble

VLR was dumb as fuck and Sigma was insufferable.

A-Set is great. I like Ota and Mizuki more though.

I loved it man, even if it was a little zany at times, I'd give it a solid 10/10
Interesting story, fun characters, cute waifus
I'm very excited for the sequel
Which Route did you like the most OP?

VLR is one of the best game stories wtf are you smoking?

>It's a shame that threads about it are usually derailed by someone with an agenda
I remember when he was really at it around launch in 2019.
He successfully gatekept Any Forums normalfags from this game better than anyone else could

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999 was a terrible game.

VLR was an even worse game.

>shit graphics, animation, and menu/inventory management
>awful cringe-inducing dialogue that sounds like it was written by someone who has never left his house in 30 years
>literally 90% of the game is complete filler garbage. So many useless animations, doors opening, countdowns, repetitive phrases, an INSANE amount of "..." nonstop. Especially egregious when you have like 16 different endings treading through the same shit just for a tiny little tidbit of new info
>character intentions are inconsistent and make no logical sense
>totally trivial choices completely change the events. Characters dying or going missing or key events changing just because your group went in a different door or totally unrelated events occurring purely based off your vote. Characters randomly divulge very important information based off trivial unrelated choices. It just feels so artificial and serves no purpose but to pad length
>so much opportunity with character conflicts and putting people in tough spots, relationships between characters and the drama there. Instead of addressing any of that, basically just whenever things look like they might get interesting, the game has to shit the bed with over-the-top sci-fi quantum physics bullshit and overly lecturing pseudoscience nonsense. Just makes the whole story a fucking joke when the setup for interesting character scenarios is all there, just never utilized.

Mizuki and Ota's endings are tied for me, both incredibly good stuff. I actually cried at Ota's ending mainly because my mother has alzheimers so it hit really close to home. That scene where you're sitting in the diner with Ota and you watch as this manchild who's been nothing but infuriating, unhelpful, and directly obstinate the whole game breaks down and admits to you that he knows he's a horrible piece of shit but doesn't know how to change it. Chills man. I wish it was more plot-relevant but it hit me so hard that I didn't even care as much.

Mizuki End was fantastic too, especially because Mizuki herself is just super charming and funny and after watching her and Date argue the entire game there's almost a similar appeal as in the Ota ending where you watch this belligerent traumatized child afraid of showing affection admit that not only does she love Date, she /needs/ him. Date's somnium and the usage of the multiplier timies near the end was fantastic gameplay and story integration.

The game looked like shit, the characters had no chemistry or complexity beyond one-note shit, Sigma was insufferable, all of the twists were ridiculous and I had no emotional investment by the end. I understand why people like it but I fucking hated it.

youtube.com/watch?v=H9pTg3fPWUQ

There are people on Any Forums with such shit taste that they don't want a gigachad like Sigma as their protagonist. Let that sink in.

Are the Infinity games worth playing? I liked the ZE games and I've heard they were essentially the precursor of those in terms of writing

don't care about the threads, I'm not a generalfag
would've played it if it wasn't mystery, I fucking hate mystery shit

For the love of god do not play them.

Remember11 is unironically pretty good but it is not fucking worth it because you have to play through Never7 and Ever17 first, which are dogshit. You know how most Uchikoshi games are sci-fi mysteries with a side of shitty porn? Never7 is shitty porn with a side of shitty sci-fi mystery.

You'll probably find the twists to be a lot less involved and unexpected if you've already played ZE but they're all excellent, especially Ever17

>shitty porn
never7 is not pornographic, it's a pseudo dating sim that progresses into plot focus. it's not that good but don't lie to people. ever17 is flat out better than never7 in every way, and it's overrated but still good

Date was what made it great. Without him the next game will be shite.

I really liked it. You should play 13 Sentinels.

Bro, your Mizuki?

Getting conflicting messages here. I had heard that Never7 was on the weaker side, but that the later ones made it worth the time.

I don't understand the love for this game. Twist was creative, but the gameplay just didn't do it for me

I liked the somniums a lot. Pretty into dream imagery in general though, might just be a me thing.