I'm glad that FromSoftware have realized the difference between real and fake difficulty

I'm glad that FromSoftware have realized the difference between real and fake difficulty.

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that's not "difficulty", it's just tedious

>i dont want to play a game with interesting and challenging areas and levels, I just want a boss rush simulator

>I don't like the way the game's challenge was programmed so it's not real

what's the point of bosses in video games? a lot of times it doesn't even fit the gameplay

But the 8 minute run back in souls game just becomes a 30 second mad dash anyway. After you get through the area once you no longer play the way the level was designed and it turns into cheesy garbage

>game has spammable invincible rolls
>real difficulty/challenge
lol

corpse running really is the worst part of souls games, killing the exact same enemies dozens of times just to make any progress, but its always been this way and always will

>room temperature IQ

It's about running back through areas you've already cleared.

Is that supposed to be Taurus demon? You can totally reach him in 30 seconds from the bonfire.