It doesn't need quests?
It doesn't need quests?
Every hour we take one step closer slurpchads.
It doesn't need handholding.
Western devs design their games to handhold and pander the lowest of the low common denominator. Japs treat the players like intelligent human beings.
he says that the quests are structured in a different way and that there is no questlog, not that they're non-existent.
learn how to read.
or go back to your gay discord
>It doesn't need quests?
The image you posted says it has quests, you retard.
lmao
you shazam retards are so eager to project your bitterness and poorfaggotry on anything new but you have betted on the wrong horse here. Elden Ring is not going to be the new Cyberpunk (which was a great game btw).
Jason Schreier is still a faggot, but this is a good gameplay feature.
Fucking kek
facts, love dark souls games but the lore is retarded
Knowing this faggot. He hasn't even touched the game that much and is making shit up.
Which has now gotten much better. Not "everything I've ever wanted" better but at least standard triple A release quality better.
they're dark souls short storylines revolving around a character or two or three characters
people keep expecting them to be ubisoft open-world quests
why are people expecting them to be ubisoft open-world quests
there aren't fifty fucking billion of them
the west just can't make any big console game that doesn't treat the player like a retard, it's just impossible
People expect the ubisoft fomrula now for open world, botw did it and was huge, people dont like change.
>wrote for borderlands 3
I wouldn't take anything this guy says about writing seriously
>says questlog would make experience worse
>proceeds to make his own questlog
???
I think using pen an paper or things like that for playing games is neat
doing it yourself genuinely feels nicer than constant text strobing into your eyes
this guy is a faggot but that does seem like a nice touch
It's true, and that's a good thing. Refer to the Carmack quote.
a true gamer remembers all NPC dialogue and map location. marks are for casual
Funny thing
These are both true
not really, a good story can redeem a bad game
>the darkness, bioshock infinite
and a good game can redeem a bad game
>max payne 3
the mistake modern developers are having with AAA titles, is that their narratives and graphics are so amazing, that the games take a back seat, shit battlefield 1 got nerfed from 4 just so they could make the graphics better, an instance of misplaced priorities, gameplay comes first, and if you are to implement anything, make sure it is in service to gameplay