Max Payne

In hindsight, was this a good sequel?

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If we isolate the movement, shooting, AI, it's a stunning sequel. But unfortunately the pacing and story do it a huge disservice. It's one the to have cutscenes every 5 minutes, but the story is just so bland and a far cry from the quirkyness of the original Max Payne.

It was really good meta-commentary, it was retired Max, still had his skill and guns and whatnot but he stopped being an idealist crimefighter, became more jaded and "sold out", kind of like what this game did with its setting and style. And I love it for it.

Yes it's the best game in the trilogy

This. MP3 really exemplifies everything wrong with modern games in my opinion. They stripped away everything from the first 2 games that made them unique and interesting, and as fun as the gameplay is, there’s just far too many interruptions to get into a good flow.

fpbp, or nearly so. I don't have too much beef with the story, who managed to still hit a Noir tone despite being set in Brazil. But you nailed the pacing issue. Max should be all about shoot-out, while this game stop you in your track every time you enter a room. I nearly dropped the game during the part where you need to escort a geek out of the office so he can access the security panel of the building. The game tries to set up a sense of urgency, with the looming threat of baddies coming for you, but each time you go through a door and enter another room, it plays a lengthy cutscene where you chit chat with the nerd and it completely break the pace of the game.
Which is a shame, because otherwise the gunplay feels pretty good.

The airport shoot out was great

Rockstar's obvious inspiration with Max Payne 3's pacing, the Uncharted series, is an example of successfully pacing out a shootan game with lots of dialogue without feeling like you're being constantly interrupted. I find one more subtle thing Max Payne 3 does too much compared to Uncharted is camera cuts. Just feels like whiplash.

It’s a good spiritual successor.

I liked it but the unskippable cutscenes kills it's replay value for me

great game, shit sequel

It's Rockstar's Max Payne 2
It completely ignores everything from Remedy's Max Payne 2 aside from some mundane small references that are easily missable.

No.

This. Mechanically and gameplay-wise hell yes it's a great sequel to Max Payne 1 and 2. Mileage varies hugely on everything else.

>a good sequel?
For Kane&Lynch? Sure

I really like it. The weird narriration it chose to go with made the game actually a lot more interesting to me, especially since Max was much more bitter in this one.

But I absolutely hate the fact that you can't skip cutscenes. And the ending for Max Payne 2 was so beautiful that it really ruined any chance for 3 to make sense as a sequel, it wasn't needed.

Still an 8/10 for me, but only if you think about it as like, a jump from Max Payne 1 to 3.

Yes. But what the fuck was his problem, man?

They were turning PEOPLE into GLUE!

Great game but way too Rockstarry and serves more as a GTA 5 tech demo than a proper sequel to Max Payne 2. I can’t imagine what a modern Remedy styled Max Payne would play like.

No it wasn't. It is a disgrace to Max Payne name. The game is literally gta spin off
Anyone who even considers this pile of shit a MP game is a shit eating zoomer

It made me want to go to Sao Paolo
As a white Brit would I get Glue’d?

It's a Max Payne game in name only, story-wise.
They should've just gotten the rights to Man On Fire.