Dark souls 2

>thanks for paying $80!
>here's your optional challenge area of petrification statutes
>congrats on beating it! now you get to fight 3 red phantoms
yes, the DLC truly saved ds2

Attached: maxresdefault (5).jpg (1280x720, 127.76K)

Other urls found in this thread:

youtube.com/watch?v=cLQ_82Lnz4U
twitter.com/SFWRedditVideos

Elden Ring sure is looking rough

>how do we improve phantom fights
>just give them infinite poise and more hp than all bosses combined

>some intern made it in character creator in 20 minutes
>oy vey its perfect they'll happily pay extra for this!

>lets also make them appear every 5 seconds and give you literally nothing in return

I've been playing through dark souls 2 and most of the game is alright if you ask me. However, fuck alonne knights, fuck iron keep, and fuck the memory of old iron keep. Shitty armored samurai bastards

>here's your "boss" bro

Attached: shitlords.png (1754x2481, 2.21M)

youtube.com/watch?v=cLQ_82Lnz4U

Attached: tranny.jpg (990x1920, 338.98K)

I just started replaying it the other day and I'm going through the DLC now.

What pisses me off every second I play though
>roll
>can't turn to attack
>if you try to combo any attack it just continues in the same direction and you can't turn it even a little
its so fucking dumb.

also the stupid tracking is hilariously bad
>fight fire lizards under the first area
>if you get behind their front leg they spin 1000000 degrees in 2 seconds and teleport you out of the map

>game gives you different way to face area and bosses
>NOOOOOOOO WHYYY?????
You just deserve DS3.

>noooooo i can't break the game is balanced!!!

>NOOOO THIS 1 (ONE) [OPTIONAL ENEMY] HAS TRACKING SO THE GAME IS SHIIT

>turning after an action is breaking the game

>Thanks bro! Heres yours.

Attached: Deacons_of_the_Deepv1.jpg (1024x1024, 705.46K)

Honestly this fight alone shows why DS3 is so much better.
>skeletons
>its a bunch of skeletons
>more skeletons
>just kill skeletons bro

>deacons
>killing the priests do no damage and they respawn
>you have to target the pope who will switch bodies periodically
>the rest of the mob will get in your way to protect him
>if you don't kill them fast enough they start casting large scale magic to fuck you

1 has mechanics, the other is literally just use the spawn model command 1000 times.

>mystery niggas...

what a reach. you people are brain damaged lmao. both fights suck.

Absolute cope.
>I..its ok when DS3 does it!

they both suck, but 1 actually has something to it, while the other is just mobs.
but it shows that even in its shit fights DS3 was still trying to do something interesting with the bosses. While with DS2 their idea of making a fight interesting is just shoving the dragon rider into the fight or before the fogwall 20 times.

Honestly I'm starting to just feel like souls has shit bosses in general.
I don't remember any bosses from DaS 2 or 3.

filtered

I don't understand why people shit on the Deacon boss fight. Not every boss fight needs to be epic suped-up knight swinging a greatsword