>Kamiya's dream game >Big Action RPG with a sprawling world similar to Dragon's Dogma >Customizable Dragon with different forms >Can collect DNA from monsters to give Dragon new mutations >Dragon AI is an companion similar to DD pawns, will learn and attack weak spots >Dragon Link mechanic that gave you direct control over the dragon by holding LB >Was incredibly far along in development, could probably be finished in a year. >Next gen Xbox means framerate issues are no longer a problem
Give me a good reason why this game doesn't deserve a second chance Any Forums
Even if the game is a 7/10 it would still be worth going back to finish because the game looked like it was damn near finished apart from the obvious framerate problems.
Cameron Robinson
Kamiya directed RE2, DMC1 and Bayonetta, some of the greatest games ever made.
Hudson Morris
Imagine being able to work on your dream game just to take the money used for it to work on other projects. Scalebound would most likely be revived, but worked on a completely different dev team. It will be glorious watching Kamiya seethe for all eternity.
>Imagine being able to work on your dream game just to take the money used for it to work on other projects.
Is this some kind of cope Xbox fans started? Microsoft has a history of badly managed games and cancellations.
Wyatt Gomez
It looked like shit
Carson Carter
And Platinum has a history of bad mangament and being removed from projects. If MS was truly at fault, why does Kamiya have to BEG MS just to give him the time and day. Even after fucking up Obsidian, they still acknowledged them and bought them out. The only reason why they are still in business is because of Tencent and Nintendo keep giving them life lines. Can't wait for Babylon Falls to be a huge flop just to cement how shit they are.
Levi Nguyen
>And Platinum has a history of bad mangament and being removed from projects
....Which started after Scalebound's cancellation which almost bankrupted the company until Nier Automata saved them. All their bad games were made on insanely tight shoestring budgets, and even then they still managed to make a killer game like Transformers Devastation.
Michael Russell
The fights in this game looked kind of insane, I'm not surprised it had trouble running on Xbox.
Isaac Long
Is that nero?
Charles Sanders
No, DMC5 Nero is the Scalebound guy.
Joseph Sanchez
you have history of being a little bitch.
Christopher Jones
>Platinum made Nier Automata in 2 years >Made Metal Gear Rising in 1.5 years >Made Transformers Devastation in less than 1 year >But Scalebound is where they somehow forgot how to develop games for SOME reason