Why are western game developers so creatively bankrupt?

Why are western game developers so creatively bankrupt?

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Movie makers also.

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Western design is badass

This monster is grey
This monster is humanoid
It stands with its arms weirdly spaced away from itself
It bares its teeth for no reason
It roars for no reason

It has all of the badass tropes a Western monster needs.

Nepotism and rich parents. Most games and movies are made by children of upper middle parents. All of these film and game developer schools are highly expensive.
Its all about who you know. Thats why everything is so generic and samey.

Wight people have no culture, that's why

Meanwhile Eastern monsters are naked children under the age of consent

Depictions of Wendigo as a gaunt, emaciated human didn't start with video games. That's been their description by Ojibwe for centuries, the horned skull head shit is a recent invention

bottom (both) are zombies
>why zombies look alike?

Miles Teves absolutely ass fractured that Neville Page gets jobs and he doesn't

You will never be Japanese.

Wow he actually does seem asspained. Neville Page gets more jobs in a year than Teves has since RoboCop, and I mean the 87 version

i'm tryin user, i'm tryin!!

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The Black Goo of Japanese Unoriginality

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No that's different it doesn't count

how do you feel about Blue Slime, user?

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>3 nip games have blcak goo
>1000 western vidya/movies have the same monster design
kek

The Black Goo of Japanese Unoriginality

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>You have 3 pictures? Well OP has 4 but I'll say it's a hundred bajillion!
Kill yourself you faggot nip worshipper

Descendants
Wendigos
Freakers
Ghouls

No zombies in that picture.

how many movies and games have this design now?

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>I just assumed they were all using the same software program
Holy Christ on the cross, does this retard think you input "1 monster please" into "MonsterMaker5000" and it designs shit for you?

Yeah, of course they were all using ZBrush, and so does 99% of every monster ever made in Hollywood for the past 20 years.

It's a boomer calm down.

Dude what if like, Guillermo Del Toro, but like, not creative or original in any way.

Considering most of the replies in there are from actual pretty well known VFX industry artists, it's odd to think this is just some random boomer thrown in the mix.

Aren't fallout's feral ghouls like this too?

need nipples

>Holy Christ on the cross, does this retard think you input "1 monster please" into "MonsterMaker5000" and it designs shit for you?
That's the way "art" is headed, yeah.

Descendants are nu-zombies
days gone= no zombies. lol

I unironically like the Feeders from Dead Space 3. They're the only version of that design I like, maybe because they're so frail and creepy?

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Normal words, but a horse guy

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>That's the way "art" is headed, yeah.
No, it's not. The way I design shit today is still the same as it was when I started 15 years ago, just with far more capable tools at my disposal. At no point does shit randomly get generated, and this imagined "AI" shit people think is involved in VFX design doesn't exist.

Based.

Not really. Watch this. youtube.com/watch?v=UgQnupWTPVk

Your cope is so delicious.

>uncharted 1

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Because this new generation of devs learned game design in fucking classroom instead of in their basement as a hobby. They were trained from the ground up to do what they are told and repeat what worked in the past. Innovation is foreign to them.

What are you implying? Those ARE Descendents from Uncharted 1

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The Black Goo of Japanese Unoriginality

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Because western games are shackled to trying to be "realistic" even with the most retarded concepts. They have 0 creativity, and everything they make tries to be as ugly as possible. I hate the western game industry because it produces some of the most cancerous, shit games I have ever seen, and yet for some reason, mouth breathing retards huff these shit fumes raw from the dev's assholes.

The world would be a better place if the western gaming industry collapsed, along with the korean and chinese gaming industry. Some eurojank could remain, and naturally, japanese games should be at the forefront, as they always are.

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>Noh-Face
>evil