Are there indie 2D platformers that don't devolve into "every surface is covered by instadeath spikes" bullshit?

Are there indie 2D platformers that don't devolve into "every surface is covered by instadeath spikes" bullshit?

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No.

filtered

Reverie Under the Moonlight. Rabi-Ribi.

celeste's main levels aren't even hard
unironically, filtered

Or maybe those are not quite platformers. Dustforce is a pure platformer.

Damn OP you got filtered hard

Wouldn't that severely limit the types of obstacles (in term of jump curve)?

No. Indie platformers suck and are for casual gamers who think having an infinite amount of retries at a five second sequence is hard.

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No one said it was hard, it's just tedious and uncreative.

Iji

Rainworld

The spikes are easier tbqh

Shovel Knight.

Spark The Electric Jester

If you mean platformers that are focused on platforming then not really, because it's just more interesting to have precision platformer type of design. There's Shovel Knight, I guess.
If you mean games that are 2D and have platforming, then Spelunky, Rabi Ribi and Rain World.
I'd much rather have a hard short section than a long section where a random mistake forces me to replay boring parts.
Also, by using that image you immiadetly show that you are a retard

Savestate abuse tier gameplay is not difficult.

According to the devs that's supposed to help you with your mental health or something along those line.

True, the hardest sections in shovel knight are full of instadeath pits instead.

But user, how else are they gonna get their metaphor for depression across?

If it's so easy, why do you need retries?

It's not hard to complete a five second gameplay sequence when you can just keep restarting over and over. It's shitty emulator savestate romhack trash for trannies.

indie game no mental illness theme challenge (impossible)

That's like saying a puzzle didn't filter you because you just brute forced every answer until you randomly get it. Just git gud.

It's really shitty game design by a literal troon who thinks shitty romhack savestate trash is good.

>getting filtered by something this easy to the point where you have to rant about MUH TRANNIES to make yourself feel better

gee how embarrassing!!!

>filtered by terrible game design
It's called having taste.

It's just asking you to enter a series of inputs accurately. If you don't like that that's understandable, but it doesn't make it shitty design. Do you bitch about rhythm games penalising you for being off time too?

In a platformer it is bad design.