Film grain

why? this option never made a game look good

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Like all other post-processing effects that emulate film/camera defects, it exists to hide bad graphics or bland aesthetics under the pretense of being """cinematic""".

i had it on in RE village and if i sit a meter back the grain wouldn't be noticable but it improved my framerate considerably though i could forget about screenshots

When it's done well you don't notice it. RE4 looks dumb without it.

>RE4 looks dumb without it.
Then you obviously notice it.

Noticing the absence of something doesn't mean it's obvious when it's around. It's like using the correct amount of salt while cooking.

Why do movies look good at 24fps but games look like shit when the dip below 30

I dig it on ME1. Cozy vibe.

Flat colors are boring.

Movies blur motion and games usually don't.

>Why do movies look good at 24fps
Actually just because you're used to it. If 48 or 60 was standard you wouldn't think anything of it. Same reason you probably don't complain about TV shows or sports being high framerate. Also it's much more noticeable when a framerate drops vs being consistent no matter what the standard is.

Semi-related - even worse though, how did chromatic abberation become an effect devs though would be good to apply permanently? It looks awful and why would you simulate a defect anyway?

sheer retardary. human vision itself is grainy when it adjusts to different light intensities. you heard someone smarter than you say that about lens flare and now you're just making yourself look like a dipshit by applying it in a moronic way.

most CGI movies look good at 60 but live action just looks like a bad soap or home video. 24fps is unironically more cinematic. It takes you out of real life and builds a barrier between what you live and what you're watching. I had to watch the hobbit at 60 frames and it just looked like a bunch of people in costume.

Now if somebody could explain WHY my brain thinks that way, that would be great

Copying and it gives flair that trick casual consumers into thinking it's a high production quality effort. Very similar to how many games have a silly amount of particle effects.

how does anyone get tricked by it though? It makes the game look worse

This also confounds me. Not complaining though. I don’t want to spend stupid money on a TV and 4K ultra DVD player.

Because people associate it with AAA games? It's not really hard to figure out basic marketing

I don't get it though. Turning it off would make the game look better. Wouldn't the game looking better be better for marketing your product?

Because people associate it with AAA games

I liked it in L4D, but that's all I can think of

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