Defend this

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The 60$ is better than the Aussie trash.

Drones into brand recognition autism.

Thats why PLAxe wounds are creaming their pants playing a shittier BOTW but it has a Pokemon tag on it

Both of those games are free, idk where you got the price tags from.

I finished HK in 12 hours

>reddit filename
Also Dread is free.

Nintendo games are easy to pickup and don't require significant learning or skill to play.

So people who aren't gamers, but have jobs and and a career make 10 or 100 times more money than hardcore gamers decide what play, they gravitate towards Nintendo. They pay a premium for easy games made for children.

Why shouldn't Nintendo charge more to cater to the wealthier market?

Hollow Knight is a fucking bargain and would still be worth it at $60 but indie games just aren't allowed to charge that much or no one will give them a chance.

I enjoyed playing through metroid dread on ryujinx three times for 15hrs (100%, nm speedrun, hard speedrun) more than hollow knight for 20hrs (all bosses).
I don't regret playing hk or anything but I felt the map was bloated.
Playtime dick measuring is retarded in general

samus is cute and the game is fun

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Dread is a fucking ripoff. It's full of cutscenes and QTE bullshit in a soulless mobile-graphics environment with garbage music

I think you would have to be mentally challenged to take 26 hours to beat Hollow Knight.

Why do I have to pick one or the other? Oh wait, I didn't. I have both.

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>that noodle toe
my fetish.

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>hoverhand.
>cigarette-pinky.
got me covered too.

Based and RCMpilled

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how does hollow knight take that much time to beat

what was your completion %?

I want to replay Metroid but never really felt lile replaying HK

Nobody mentioned PLA until you cam in the thread, fag

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Significantly less corporate overhead, production costs (cartridges), advertising, etc. means that hollow knight doesn't need to charge 60 for a return

IDK man it's a fuckin old ass indie game I ain't paying 60 bucks for that shit.