"Ten years ago, the metaverse was already up and running within gaming communities...

pcgamer.com/uk/former-valve-economist-calls-facebooks-metaverse-a-steam-like-digital-economy-with-zuckerberg-as-its-techno-lord/

>"Ten years ago, the metaverse was already up and running within gaming communities. Valve’s games had already spawned economies so large that Valve was both excited and spooked. Some digital assets that had previously been distributed for free (via the game’s drops) began to trade for tens of thousands of dollars on eBay, well before anyone had thought of NFTs.

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>"Today, a decade later, it is clear that gaming communities like the one I studied at Valve have been operating as fully-fledged metaverses (to use Zuckerberg’s term). Gamers were drawn to them by the game but, once ‘inside’, they stayed to live out a large part of their life, making friends, producing goods for sale, consuming entertainment, debating, etc. Zuckerberg’s ambition is to insert his billions of Facebook non-gamer users into a Steam-like digital social economy – complete with a top-down platform currency that he controls. How can I resist the parallelism with a digital fiefdom in which Zuckerberg dreams of being the techno-lord?"

it's not a metaverse if it's controlled by a singular entity. if it's not open and decentralized they can fuck off.

>it's not a metaverse if it's controlled by a singular entity.
That's your personal definition.
>if it's not open and decentralized they can fuck off.
good luck with that friendo. pipe dream

>one-time in-house economist at Valve
lmao

the definition of metaverse is literally the evolution of the internet. the internet is only the internet because it's not owned by a single entity.

>suckertard tries out the metaverse
>will skip out on the requisite of creating a fun game or system, since that should be unnecessary for having a successful economy with lots of money flow
>doesn't care that it took many years for TF2's economy to reach the state it is at
>months after release, it is declared facebook's biggest failed project
>roboto short-circuits, incapable of understanding this logical fallacy: he created the hats, he made them expensive, he even allows players to trade them; why is he not making trillions of dollars?
>mr. 'berg wipes the metaverse clean from the internet as if it never happened
>moves onto some other inane project that will inevitably be added to facebook's long list of failings

Zuck is all in on this idea. It's not just some experiment for him.

>nooo you can't compare facebook and steam

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Valve got there naturally with little to no pushback.
Facebook is really trying to force their shit to happen

That doesnt mean it cant flop

>Facebook is really trying to force their shit to happen
We know it will fail.

This, Neal Stephenson even implied as much in his 1992 novel, 'Snow Crash' where he described the concept at length.

Tell that to Mark Zuckerberg lmao.

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I'm sure he understands, but he doesn't want that. He wants power and control. Being known for the creation of a platform isn't as lucrative as owning the concept itself. Unfortunately, you cannot be the sun and charge for the sunlight.

>former
Stopped reading there.

how the fuck is that how anyone refers to yanis varoufakis, he's the guy who fucked up greece's negotiations with the EU, no idea valve hired him

lol no you idiot. The metaverse in Snow crash is owned by a giant entity, just like everything else in the book. People could buy or lease plots of land inside the metaverse. So it worked how second life does

#FFFFFF color

This is the same retard that said Valve was making VR contact lenses.

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You can use science 'fiction' to describe a concept whilst adding elements to it to make it believable to the reader.

valve defense force is on the scene. how much they pay you ranjeesh?

That's called real life