Deep Rock Thread

Deep Rock Thread

Attached: 1642029516027.png (583x503, 359.7K)

WE'RE RICH

Need advice from fellow scout niggers. What is your go-to primary weapon to pair with cryo minelet zhukovs? Bullets of Mercy GK2 seems obvious but is there anything else that works well?

How do you earn new weapons as engineer? I am level 10 and don’t see any option to get new ones.

You get new assignments that you complete to unlock the weapons. after finishing those you can buy them from the equipment terminal.

Redpill me on using 1 turret over 2

you don't run out of ammo as fast

What's a good build for the sludge pump? Only have goo bomber unlocked

But you dont shoot as many bugs, or cover as wide an area

>get magic bullets
>oh this seems like the drak's bouncy shit but worse
>mfw actually trying it out

Attached: 1643596575878.png (487x330, 8.59K)

How does anyone play this game beyond 50 hours?
>4 classes that offer mildly different ways to do shit
>Aim of the game is to hack away at walls collecting resources that have no bearing on the game whatsoever
>Occasionally a wave of uninspired enemies attacks you
>Do x thing 3 times and then run back to the pod
>This formula hasn't been updated since release

Seriously, it's boring as shit and I played it with 3 friends. Each dungeon takes 30 minutes and you don't feel anything afterward. I cannot understand people who manage to grind out their classes.

2 turrets is rarely necessary and uses up a fuck ton of ammo. Unless you're using one of the overclocks that lets you electrocute your turrets, or if you're doing Dreadnaught or Escort Missions, otherwise the single hyper turret is way better.

Its fun to be a space dwarf and kills lots of bugs in big caves

Endless player customization, player expression of gameplay, and scaling difficulty that adds a level of challenge that actually improves the game.

my image made it into op

Attached: 1642839741368.gif (2326x1599, 1.33M)

>shoot half as fast so deal half as much damage per second
>look guys im saving ammo!!!

>4 classes that offer mildly different ways to do shit
Each class plays very differently; their weapons alone should be enough to tell you this.
>Aim of the game is to hack away at walls collecting resources that have no bearing on the game whatsoever
It's what you do in-between that is what's fun.

Everything else is spot on though, but the shooting is fun enough to carry it.

hai

Just keep playing an levelling. The weapon assignments are unlocked by your blue player rank. You will have all of.them available well before rank 20.

The single turret mod has increased damage, do you not read your skill tree shit? Stop being retarded user, drink some smart beer if you need the extra iq boost for literacy, and go read.

whats your name so i can waste all ur ammo with turret whip

>join mission
>before it loads in I hear the failed mission song
>appear in a void, falling without stopping
>nooooooo
scary

Wait, engineers can proc other engie's turret whip?

Attached: 1310673766014.png (610x602, 15.23K)

You save ammo by using the Hawkeye system not the Defender. 2 vs 1 is irrelevant and is personal choice for the most part. I like using Gemini just because setting up a defense perimeter using platforms and turrets is fun.

How about you work it out yourself
The DPS on Gemini is far better and the total effective damage overall is almost identical, the only benefit you're getting out of Single (incel) turret is saving a few seconds of setup and some range

This greenbeard only plays on haz2

yes