Commander, we have an incoming XCOM Thread!

Commander, we have an incoming XCOM Thread!

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Series tossed aside for capeshit. What a shame.

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What went wrong?
Hard mode: No mission timers

What is your hopes from Bitreactor? Some of the devs at fireaxis who worked on xcom and civ left to start their own studio.
If I'm not mistaken they are going to work with another studio to make something star wars.

Long Way wasn't built into the base game.

that's a good thing because Long War sounds unfun

Pod System

Long War is autistic though

>half the XCOM team left to make Star Wars XCOM for EA
>Firaxis making Marvel XCOM
>XCOM 3 is all but officially never ever

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>hard mode: don't give the correct answer to my question

not enough rain

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post snek

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>Load every time someone dies or another pod is activated
nothing personnel kids.

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The mission timer is low-hanging fruit, something that was so universally disliked that one of the first workshop mods was disabling it. Surely there are other things that went wrong.

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Nice to know that Disney killed two of my favourite franchises

WOTC basically invalidates the argument anyways

Metal Gear bros, some brilliant modders on the steam workshop have been working overtime making a shit ton of metal gear mods for X-Com 2. Fits surprisingly well into the game. As of right now, there's
>Big Boss
>Venom Snake
>Old Solid Snake
>Young Solid Snake
>MGS Gray Fox
>MGR Raiden
>MGS4 Raiden
>MGR Jetstream Sam
>MGR Mistral
>MGR Sundowner
>different troop options from various MG games

What went wrong with WoTC?
Hard mode: No Reapers

I'm still waiting on
>Kaz over Bradford
>Pequod over Firebrand
>Rex (or at least a Rex head) over SPARK
>Peace Walker theme over squad select
youtube.com/watch?v=Ac0q_vxZOvc

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