>Sugimori: The technique I often use when finishing up designs for Pokémon is to “keep the balance.” I might try adding something uncool to a Pokémon that is too cool, or I might add something cheerful to a Pokémon that is too serious. I spoke about making friendly designs earlier, but what I actually do is take something cool and make it less cool.
Whats so uncool about this one? Its the living embodiment of coolness from top to bottom
Personally, I find it uncool that it seemingly can't deactivate its arm blades. And, even if it can, it's actual 'hands' are still just blades. Even Bisharp has actual digits that can grip things. Ceruledge hands are more like a Powerpuff Girl's only pointy.
Not the first shitty digimonlike design over the years. Probably not the last
It's Scarlet counterpart is the uncool part.
Well if Pokemon is going to rip off Digimon designs maybe Digimon should rip off making billions of dollars.
Chibi Knight. Best Pokemon design since Greninja.
He literally says in the quote it's a technique he 'often' uses and the uncool thing is just an example. Idk why everyone clings to this like it's gospel and has to apply to every single design. He's talking about balancing designs so the serious/cool ones aren't too edgy or unappealing to kids.