New Types

If Pokemon added a new type, what would you like that type to be? What should its type effectiveness be?

Attached: pokemon-sound-type-1[1].jpg (1200x675, 87.03K)

None

Food type

Attached: 8AC80C7C-7560-4F6C-9A97-205D18BC41A8.png (925x973, 844.16K)

/thread

resists ice
supereffective against ice

Sound would definitely be supereffective against steel and water. Not only are they some of the best types in the game, but it fits thematically too. Ghost and grass should probably resist it, not necessarily balance wise but just because sound wouldn't really do much to them no matter the volume.

>jelloapocalypse
But to answer your question, a Regal or Royalty type

Defensive Weaknesses
>Dragon
>Dark
>Poison
>Ice
>Fire

Defensive Resistances
>Fighting
>Fairy
>Ground
>Grass
>Water

Super Effective Against
>Ground
>Grass
>Water
>Fairy
>Dark

Resisted By
>Fighting
>Steel
>Dragon
>Psychic
>Ice
>Fire
>Electric

Do you have any actual reasoning for these type matchups or are you just retarded?

Attached: 21313.jpg (1200x1200, 84.78K)

hes mad that fairy beats dragon

Sound type
Supereffective on ice, fairy, psychic and dark
Not very effective on bug, rock, flying and ground
Weak against sound and steel

Light type
Supereffective on bug, dark, ghost
Not very effective on grass, rock and steel
Weak against steel, dark

Ice becomes supereffective on water
Meta is re-balanced and fairies thrown back in their trashcan

Ok
>Dragon
Royalty being kidnapped by Dragons
>Dark
Dark being super effective because they backstab royalty, but would be weak to Regal as well since kings are religious
>Poison
Royalty being poisoned
>Ice
Harsh winters and kingdoms rarely being established in cold areas
>Fire
Kingdoms would often be burned down when the invaders were done during the assault
>Ground
Land expansion
>Grass
Agriculture expansion
>Water
Harbors and settling by rivers to use
>Fighting
Soldiers would not attack their kings but kings can’t do shit to soldiers by themselves either
>Fairy
Outlawing magic
>Steel
Like with fighting, a king can’t do shit against an armored knight
>Psychic
Psychics representing king’s advisors, jesters, and stories about kings trying to change future predictions but failing to do so
>Electric
Kingdoms having been left behind in an era of new inventions

Mythical type

Weak to:
-Dragon
-Psychic

Resistant to:
-Fairy

Super-effective against:
-Fairy

Resisted against:
-Dragon

Still need to figure out more of the type match-ups but that's the jist.
>inb4 ""ThAt'S jUsT fAiRy TyPe AgAiN"

Attached: mythic-pokemon-go.jpg (960x543, 70.34K)

Cosmic, weak to grass, rock, earth
Super effective to fairy, and idk what else just definitely something to make fairy less of a bastard

Crab type. Various types of crabs and other crustaceans. Especially strong against psychic type for obvious reasons

Attached: 0CC11456-6A71-4FD6-B699-E9309A852382.jpg (1000x737, 827.84K)

Will you give Mew this typing?

Garbage type. Assigned to pokemon I think are too powerful, ugly, or should not belong in the game. Makes you super effective to everything and resisted by all mon.

This but literally

No. Celebi and Jirachi should be fairy instead of psychic.
horrible
cosmic type can't make much sense because earth is also in space
terrible type

good type

You’re a terrible type and so is your mother.

I'd like a Shadow type but it wouldn't work like a normal type. It would work like the GC games but instead of punishing you for keeping them shadow mons you could choose to go for shadow mons. Ideally some pokemon would have unique designs like Lugia, but I wouldn't mind it working like in the GC games/GO.

I'm god type, I'm supereffective on everything and resist everything except other god types. I also can shapeshift into any type at any moment. I can say I'm an Arceus. My mother is a poison/dark type instead