>Gen 1 The start of a legendary franchise. >Gen 2 Gave us held items, breeding, shinies and 2 new types. >Gen 3 Gave us abilities and berry farming. >Gen 4 Gave us Physical-Special split and Wi-Fi battles. >Gen 5 Gave us nothing. >Gen 6 Gave us a new type, mega-evolutions and was the first mainline game to transition to 3D and provide 3D models for all Pokemon. >Gen 7 Gave us totem battles, SOS battles and z-moves. >Gen 8 Gave us dynamax and overworld Pokemon.
gen 5 gave us hidden abilities, which revitalized many old pokemon such as sableye and nidoking, making them relevant again and to this day.
Jaxon Carter
>purposefully ignoring Gen 5's gimmicks but including every other Gen's I wonder what agenda OP is pushing!
Gen 5 >Triple Battles >Rotation Battles >Rare Wild Battles >Hidden Abilities >First game to have fully animated sprites during battles, not just intro animations >First game to have full back sprites >First game to have a dynamic camera in battle >First game to get a direct sequel instead of a third version >First game to have fully 3D environments
Fuck off OP, just because you weren't born when Gen 5 came out doesn't mean they aren't great games
Daniel Taylor
Oh, also, technically all of Gen 6's 3D models originated in Pokedex 3D... which was a Gen 5 title. Whoopsie OP!
Lucas Taylor
Also it was as the first Gen were players learned how to use TMs without breaking them
Overworld Pokémon were in Let’s go, which is gen 7
Hunter Phillips
Every generation gives Pokemon new abilities. This is meaningless.
Adrian Johnson
Hidden abilities are an entirely new mechanic, given they are obtained differently, but ok sure whatever fits your narrative better, buddy. Even if we don't include HAs, there's still the different battle types and other changes that would be in the rest of the series onwards
Brayden Myers
3v3 Battles should've become a standard format. I'm still mad.
Austin Taylor
The way to obtain hidden abilities was retarded and annoying. Imagine defending something just because it's different.
Benjamin Thompson
>mega evolution >totem battles >SOS battles >z-moves all of these were removed in Gen 8 >dynamax will be removed in Gen 9
single-game gimmicks and features that were removed don't count. only features that stick around permanently count.
>Overworld Pokémon were in Let’s go, which is gen 7 This, so technically, Gen 8 is the only gen that gave us nothing.
>there's still the different battle types and other changes that would be in the rest of the series onwards Show me a Gen 7 triple battle. Oh wait, you can't, because you're full of shit.
Luke Nguyen
>Hidden abilities are an entirely new mechanic, What? No it isn’t. It’s just an extra ability slot. We’ve had this since gen 3.
Jace Hughes
Gen 5 gave us the ability to reuse repels without going back into the menu which is better than every other feature on this list combined
Jordan Adams
Okay, then tell me how the rest of these don't apply
>First game to have fully animated sprites during battles, not just intro animations >First game to have full back sprites >First game to have a dynamic camera in battle >First game to get a direct sequel instead of a third version >First game to have fully 3D environments >First generation to implement 3D models for every Pokemon (Pokedex 3D, the same models would go on to be used for Gen 6 onwards)
Nathan Perez
Also >First game to have multi-use TMs >First game with ability to reuse repels
Xavier Campbell
Tourist season usually starts when you see an unusual amount of "Gen 5 bad" threads and posts around.
Liam Lewis
seasons and hard mode (rip)
Kayden Gutierrez
okay now tell me how the features that stuck around don't count
you can't
Julian Howard
What are some alliances you have observed on Any Forums? For me it's >Gen 5 + Gen 7 alliance >Gen 4 + Gen 6 alliance