I always love these threads. What do you have for interesting move ideas? Preferably things are actually would shake up old Pokemon and freshen up gameplay
>Slurp Normal, Status Licks the target, curing non-volatile status and then consuming that target's held Berry. The user gains the effects immediately. Can target allies Learned by: Lickitung line, Kecleon, others...
>Jawbreaker Fairy, Phys, 75bp, 100acc Punches the opponent with a hardened fist. Has a 30% chance to lower defense. Counts as a punching move Learned by: Hitmonchan, Bewear, Granbull, theoretical future Fairy/Fighting type
>Group Hug Fairy, Status Heals the user and adjacent allies for 25% of their own max HP Learned by: any Pokemon with Friend Guard and whatever else makes sense learning this
>Crystal Bolt (Elec) >Oxidizer (Poison) >Mesmerize (Psy) >Dust Devil (Ground) >Mythic Rage (Dragon) All Special 60bp moves that can bypass type immunity
>Trash Compactor A physical Poison version of Crunch
>Fireball Multi hit Fire move, special
>Jolt Kick Physical Electric move with 100acc and 80bp, learned by the things that can't get Zing Zap
>Rock Salt Slightly weaker power gem that deals super effective damage to rock and steel as well as all the other types rock is strong against. Has a 30% chance of lowering special defense. Also thaws Frozen Pokemon
>Gravel Grinder 100% accurate physical Rock move that hits twice, 50 BP (so Gear Grind)
>Pulverize A rock type variation of liquidation. Trades a teensy bit of accuracy for a 2 level Defense drop
>Shatter A normally weak physical ice move that always crits against Frozen targets and then unfreezes them
>Riptide A water type variation of dragon tail
Nathan Moore
>Perched Strike Flying Physical 60 bp If this move is a critical hit, heal 25% of your health.
Based thread >Overtrain Fighting, Status +1 to attack and speed, speed increases every turn after but also takes 1/8 of their health everyturn like solar power Learned by: Fighter themed mons like the hitmon line and Worker based mons like Conkeldurr and Ryperior
Ryder Allen
Why does Slurp need to specify that it can target allies? All targeted moves can target allies, that's how targeting works, Also, why is a Fairy punching move called fucking Jawbreaker? You didn't even try to make that a thematically fitting move or name.
Bentley Ross
Jawbreaker is a candy, but it is also breaking someone's jaw
Gavin King
The etymology wasn't lost on me, user. I asked why that was the name instead of something that actually fits the Fairy typing.
Carson Bailey
>Time Lapse Dark Return the target's side of the field to it's state three turns ago. If a different Pokemon was out during that turn,bring it back out. If the pokemon fainted during that turn this move fails.
Asher Gray
Candy is fairy related there are dessert pokemon that are fairy types
Nicholas Butler
>Evoboost The user raises all stats.
Note: Can be learned by Eevee only and is the weaker move of Extreme Evoboost.
Joseph Myers
>Echo Pulse Psychic, Special, 90 bp, 75 acc Strike an opponent with psychic energy. If this move KOs the opponent, the next Pokemon will also be hit by Echo Pulse
Adam Allen
Now how does that pertain to breaking a jaw via a punch and also lowering Defense? You're explaining shit I already understand and ignoring the actual question.
Ryder Gray
No, the attack is putting a hard piece of candy in the opponent's mouth and then punching them in order to make them bite into it.
Owen Torres
I can't tell if you're just arguing this because you don't like the name or you don't like fun. There are a lot of Pokemon moves with names that either don't match the type or are puns. This one is a pun and I originally envisioned it being learned by some sort of fairy/fighting type with hard candy fists, but I like the idea so much I figured why not just have it be the elemental punch for fairies and spread it around. Clearly that other person got the pun so it is not lost on people
Nathaniel Walker
This is a pretty neat idea. I don't know if I like that it heals after dealing damage because then it just becomes a damage dealing roost without the loss of flying. I would say make it no longer heal but you do become grounded after striking
I mentioned specifically targeting allies because that way the usefulness of the move becomes a little bit clearer. You could slurp an opponent to get their berry or use it to heal an ally and or eat there berry, which could lead to some setups. I also thought about it healing the target like it does in Chrono trigger, but that seems like it would be too many uses in one move. I'm not a fan of making super moves that can do a lot of things when there are other similar ones that don't do as much. I guess that kind of stuff works in Legends but I would love to see those moves get changed when they are theoretically brought over
Nathaniel Gutierrez
I don’t care how broken some of these are
>Reconstruct/Regrow Steel/Grass type, respectively For 4 turns after use, restore 1/6 of the Pokémon’s HP
>Trick Shot 55 BP, Normal type Deals double the damage and gains perfect accuracy if the user is paralyzed, Poisoned, confused, burned, has lowered accuracy, or if the opponent has raised its evasiveness
>Empathize Psychic type, Negative priority Copies the stat changes of the target
>Burden Dark type, Negative Priority Passes on the user’s negative stat changes to the opponent
>Snowball Ice Type physical move, 30 bp Increases the Attack, Defense, and Speed of the user on hit
Isaac Bailey
Dragon Smash:
130 BP 90% accuracy 5 PP 50% HP recoil
Ryder Brown
>Belly Flop Water, Physical, 130bp, 90acc If the user misses, they take half their HP as recoil damage Learned by: all the frogs and most other amphibians, Piplup, something weird and unexpected like Beartic
>Blast Chiller Ice, Special, 70bp Freeze Dry for Fire types Learned by: a lot of the same Ice types who get Freeze Dry
>Blight Bug, Special, 95bp Spread move that hits all Pokemon. If there is an active Terrain it's cleared immediately after dealing damage Learned by: the weaker moths (not Volcarona but def ones like Mothim, Venomoth...), Durant, Ledyba, Blipbug, Shuckle...
>Blade Breaker Steel, Physical, 70bp, 90acc If this move hits, the user breaks off metal splinters inside the target. The shrapnel will continue to deal 1/16 max HP damage for the next 2 turns.
Charles Jackson
I remember seeing a similar idea to Trick Shot called something like "Final Strike" or whatever. Similar concept where it became a powerful no drawback attack but only if you were pretty much shit outta luck and on your last legs
Caleb Perez
>you don't like fun Got em bro he must be NO FUN at parties if he points out why your name is bad
Cameron Wright
Kek alright that's got me there I don't have anything else to respond with. Sorry it isn't Fairy Fist or Pixie Punch or whatever