Double Team Isn't Even That Good

It really should be unbanned heres my reasoning

>if you're slow
Giving your opponent a free turn
>if you're fast
likely not bulky enough to heal up with leftovers and healing moves.

I've never seen an OP double team replay. maybe the only time it would be good is in 2v2's or 1v1's at the end of a match.

>this one mon is broken with double team
We have a literal ton of moves that ignore or reset accuracy

>its luck based
Like critical hit chances, and 90% accurate moves

>whats the benefit
It punishes mons for throwing out low accuracy moves. it punishes constant endless switching.

>it's too strong
its basically just swords dance, except it can't end games, and takes a while to still win

Attached: team4.jpg (580x898, 114.7K)

The problem is that it's annoying and non interactive. You use Double Team, and if the RNG decides you win, you win.

It's not banned for any specific meta reason, it's banned as a continuation of time honored playground rules, where if you were That Guy who spammed double team, nobody would play with you anymore, simple as.

so is being faster speed

if you are banning something because playground rules, you are not competitive.

can you just go search double team in the archive or some thing instead of making dogshit tired threads

You were one of the ones that nobody would play with, huh?

Stfu and post elo. Nobody with this kind of stupid take is ever above low ladder

>that final fight between Van Damme and Mickey Rourke in the bullfighting plaza
>when the tiger shows up
Pretty kino dumb movie but still not in the top 10 Van Damme movies

I wouldn't grind on an unofficial simulator where they ban core game strategies for being "too good"

Being faster speed is something that can be played around.
Evasion is something where you hope the computer doesn't decide to fuck you.

There's no randomness to countering it, simply save your dynamax if the opponent has a double team user, then you'll have 100% accuracy.

Yeah, because we don't have non-targeting stat resets, unmissable moves, conditions that make moves unmissable, Taunt, etc etc. And how is it any different than crits, procs, or

>Using Broken to beat broken
>Using strategy that relies on the opponent being retard
>Using strategy that results in an autoloss if your opponent just switches out
>Using strategy that wastes your Dynamax while your opponent now has a free Dynamax
>Using strategy that relies on the opponent not bring Chansey or having 2 Double Team users
Post Elo NOW!

>game freak makes a mechanic to counter the two moves you've been spurging out about for 20 years
>no!!!! You can't use that!

At this point its just clear smogon has a top player agenda to never have to change their XY 4mon team cores, and keep legendaries in ou.

>it makes games faster
Every fucking game has fast and slow formats. What the fuck is this cope?

>you have to use your dynamax mon too counter double team
You just admitted the quiet part out loud. Double team puts dynamax in check. Smogon doesn't want dynamax because it changes their 10 year old teams. Therfore ban double team

Same thing happened with cinderace, dracovish and darmanitan

>spamming double team will make others avoid playing with you
>clauses, item bans, tiers, no same dex number aren't going to make others avoid you
Do smoggies really?

>Bro, if you don't want to stub your toe, just amputate your legs.
>What do you mean you don't want to do that?
>Sounds like you just don't want to adapt.

>Evasion and Accuracy can no longer be altered like the other stats
>Instead, the Obscured status returns from PLA, giving the equivalent of evasion +1 when in effect along with new statuses for accuracy boost and lowering for both
>Abilities like Sand Veil give the user the Obscured status when activated
Will this make it usable in Smogon now? Still broken? Unviable?

this would actually fix it, although i don't know if anyone would actually use evasion moves if they didn't stack
they are honestly kind of bad even as-is, they're just banned for being unfun

>smogon has a top player agenda
Qanon tier Schizophrenia

>and keep legendaries in ou.
what does this have to do with dynamax

I could see it stacked in a few ways, but none of them should be at the same level as +6 evasion or if it does, would take quite a good amount of setup to reach that point.
>Using a combo like Double Team + Flash, resulting in essentially +2 evasion
>If Minimize is counted as its own status, that's potentially another +1 or +2
>It's unlikely for Bright Powder and possibly Tangled Feet to be changed alongside all this, thus stacks
Still, even if it still ends up being uncompetitive, would such a change help when it comes to something like the single-player battles?

Evasion being temporary would be a big help.
Sand Veil and Snow Veil were unbanned when weather stopped being permanent, after all.