Battle Armor New Effect: Reduces the damage taken by crits, being hit by a crit raises your attack by 1.
Shell Armor New Effect: Reduces the damage taken by crits, being hit by a crit raises your defense by 1.
Robert Jackson
>Emergency Exit Identical to how it currently works but now switches at the end of turn instead of immediately, allowing the Pokemon to use the move it selected before switching. >Run Away Identical to how it currently works except it now also allows the Pokemon to switch out if trapped. >Defeatist Now reworked to double the Pokemon's Attack and Special Attack while above 50% of their max HP. Archen's and Archeop's base stats are drastically decreased to appear the same as they currently are. This change would let them make better use to stat boosting moves.
Daniel Howard
Insomnia New Effect: Prevents sleep. Will raise your special attack if a pokemon attempts to put it to asleep.
Vital Spirit New Effect: Prevents sleep. Will raise your attack if a pokemon attempts to put it to asleep.
Matthew Martinez
Big Pecks >Prevents Defense drops. If the pokemon raises any of it's other stats, it's defense is raised by 1.
Leo Lee
>Filter: Reduces Super-effective damage by 25% from Special Attacks, and 75% from Physical Attacks. Solid Rock: Reduces Super-effective damage by 25% from Physical Attacks, and 75% from Special Attacks. Any idea for Prism Armor?
Hudson Perez
Truant - When you're able to attack the attack has +1 priority but you can't attack on the next turn
Michael Anderson
>Archen's and Archeop's base stats are drastically decreased to appear the same as they currently are. Knowing Game Freak they'd decrease their stats and leave Defeatist the way it is all because they're not Steel-type Pokemon.
Daniel Johnson
Being Steel Type doesn't make you a Gamefreak Fav... Poor Bastiodon didn't get Body Press, Same with Zamazenta.
Gavin Clark
Why can't people just accept the idea behind Golisopod? He's Pokemon Gilgamesh; the cowardice behind a layer of bravado IS THE FUCKING POINT.
>Poor Bastiodon didn't get Body Press That's because it has the Rock typing. Rock being a good typing to have and Rock-type Pokemon getting moves that actually benefit them is too much effort for a small indie developer. Prease understandu and use Cinderace in your praythrough of Pokemon Sword & Shield with Lucario, Charizard, Pikachu, Garchomp, and Venusaur.
Easton Hernandez
And what about Zamazenta? Body Press Aside, what about Wormadam? Klinklang? Galarian Stunfisk?
>Slow Start Only speed is halved for the first five turns now, and the user now gets a 50% increase to physical attack and defense on the third turn (not counted as a stat boost.)
Parker Ramirez
Unironically, it's Typing is the worst part of Ttar (at least it has Sand Stream to be THICC on the Special side)
Brayden Davis
How does having moves that let him escape fast and then making things worse for those who come next not play into that?
Jayden Wood
Because that's not how Gil did things. He fucks himself over. Even when he had Enkidu, you killed him first because he had White Wind and ain't nobody had time for that.
Christian Gutierrez
Rock still needs a buff you cuck.
Jace Taylor
>Illuminate It is now Bright Powder in ability form >Magician Adds a chance to flinch on every attack >Intimidate Now lowers Accuracy by a single stage rather than Attack >Protean/Libero Type change happens at the end of the turn >Sniper Critical hits OHKO
None of these for balance, just to make people mad
Angel Thompson
Water Veil & Magma Armor
Along with their regular effects, they also have a Disguise effect letting them take one free hit.
There are probably a lot of ways you could change these 2 abilities but those are mine.
Nathan Hernandez
>Now lowers Accuracy by a single stage rather than Attack this would just be a pain in the ass to deal with user and would likely be even stronger; just be happy that they've bothered to nerf Intimidate at all because I'd rather deal with that then E/A bullshit
Zachary Smith
>Anticipation >The first time the opponent targets the Pokemon with the signaled move, it will be automatically evaded. This effect will only happen once per battle.
Think of it like disguise-lite, it will only negate a specific attack, and that attack changes depending on when you send it out, but it pressures them to either use less effective moves or rip the band aid off in exchange for giving you a single free turn.
Luke Garcia
Hyper Cutter >Prevents Attack drops. Slightly boosts the power of 'claw' attacks.
Nolan Ross
>Overgrow/Blaze/Torrent/Swarm >Old: at 1/3 HP, powers up grass/fire/water/bug moves respectively by 50% >New: power up any and all STAB moves. Works at full HP, effect becomes higher the lower HP the user has
Luke Phillips
simple now negates natures, evs and ivs of all pokemon in battle