>Defend this
Defend this
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no one wants to. pretty much the entire board is unanimous in thinking that the graphical fidelity is abysmal.
>Game nobody plays vs recordbreaker
clearly it doesn't matter that much
Top soulless
Bottom SOUL
Recordbreaker thanks the brand, not thanks his quality.
>sales=quality
Top:
>home console
Bottom:
>handheld console
A Nintendo 64 level texture with shit colors is soul now?
Literally everyone saying what PLA graphics suck ass (although it is still somehow better looking than SwShit)
Still doesn’t make it a bad game though
Also Pokémon games was always had shitty graphics for its time, however there definitely was good Pokémon games despite that fact
>Sales=Quantity
People are buying even BPSD or SwSh bcause is Pokémon.
Pretty much this. I unironically enjoy PLA and I'll be the first to say the graphics are bad.
How is it that SwSh managed to look better?
>6.5 million copies = a game nobody plays
Yes that era had the most soul.
Cell Shading
64 games were all full of soul
Top is from the Switch version user.
>Sword and Shield and Brilliant Pearl Shining Diamond also sold a lot, but that doesn't mean they were good games.
/Thread
Also, if anyone is actually curious about how DQ11S looks on the Switch, the demo is free. And it's pretty darn long for a demo (like 8-10 hours if you're not rushing), and you can transfer your progress over to the full game.
Well why didn't they do that in PLA? It's not new or hard. Fucking Zelda did it 5 years ago.
it had art direction
pla was simply meant to be testing grounds
D-da game is fun da game is fun
T. Low iq arceus fans.
>projecting