VR will never catch on no matter how hard Zucc and/or Valve try to push it on to the mainstream. Prove me wrong

VR will never catch on no matter how hard Zucc and/or Valve try to push it on to the mainstream. Prove me wrong.
>protip: you can’t

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>tfw the fucking vr gears are too expensive to have one in your house
>tfw you're starting to hate to be poor

where you from user? why the hell you aren't hating the fact of being poor? are you poor from a first-world country? I hope so, because, saying that in a third-world country it would be something fucking retarded to say, especially becoming from a fucking nigger or something

When everyone has one of those in their pocket. And in fact, we already have them, but the manufacturers do not want to take the step of giving us accessories to be able to be in the multiverse in a cheaper way, so to speak.

VR is the future, but it will take some time (maybe a few decades) until the tech is really "there". I honestly don't know if Meta trying to push VR in this early stage of the tech is a good idea. It's not ready for mass adoption yet.

Dont need to, because you are right.
The premise is wrong, using this thing on your head is a not a good way to experiment another reality.

>accessories like this are only sold in shitty chinese shops
>in amazon they also sell them to you but at a higher price
>yfw no face

like it or not, VR is part of the future since companies began to see an economic utility on it.

Yeah, keep coping user, keep doing it. You're doing it well

>"NOO I CANT BE A TECH ZOMBIEE I DONT WANT TO BE PPOOOOR I WANT TO CONSOOM"

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not until they can get rid of motion sickness

>protip: you can’t
so why did you make this thread?

KEK

There are too many current VR projects which are succeeding. An example of this is rebase, which is a project that adds the basic concepts of VR with physical lands, making a kind of pokemon GO with NFTs, where you have to go buy them in different lands to make investments with them.

Rebase is a good project, but it's going very slowly. They haven't released basic stuff yet, which is super necessary. (new lands, 3D gallery)

sounds nice, too nice actually... that could be the correct usage for a metaverse

The 3D gallery already has beta, but it's rubbish. Lacks too much work to be decent.

it feels like they use free unreal engine assets, why would i trust that

Who needs VR when we already live in a simulation.

VR as it is right now will always be just a product for entertainment, more like a ps4 less like a phone. AR has promise but the tech isn't there yet.
Every one always talks about rejecting digital slavery but they all eventually give that up for convenience. I think the zucc will eventually get there.

Downhill started when FB bought Oculus and made it a walled garden. Final nail was Valve's idea to make the VR hardwired to brains. Jeeses.

Retard, the Quest 2 sold more units than the new gen consoles despite the headset being bulky, 99% of the game shit, the graphics awful and the FOV narrow.

It's going to be mainstream before the end of the decade by a wide margin.

It's fine if it doesn't "catch on" e.g. become mainstream, because it's already cool in its current state. It has already reached a level where we can be sure that it won't simply disappear, so at the very least it will remain a niche interest with some degree of continual progress in hardware and software, and that's enough for me.

Valve starts random projects that go nowhere all the time
I think the lizard man has the conviction to put us into the vr concentration camp

>Valve starts random projects that go nowhere all the time
So do I.
VR could work hugely, if
>they get lightweight
>VR/AR in same package
>great resolution that could actually replace monitors and tvs (ar) and at the same time work as immersive full VR.
>settle around 300€
>AND companies would quit the privacy anal intrusions of their customers and keep it all private, create a new business model for heavens sake, man.
Then, maybe.

This pretty much
VR "games" and whatnot need to run at 120fps 8K resolution imo