This movie was made in a real-time game engine

youtube.com/watch?v=eXYUNrgqWUU

unity.com/demos/enemies

Unity just released this demo video today and it just makes my jaw drop. Every frame, every pixel of this video was rendered in the Unity engine, featuring Ziva Dynamics' digital human tech, in real-time on an Nvidia RTX GPU. Just a couple of years ago you would've needed a big render farm to render something like this, now anyone with a good enough ray tracing GPU can put together a scene and start making their own kino.

Are game engines the future of filmmaking? Because right now I'm convinced they are.

Attached: Louise Ryme in Enemies 2022.jpg (2560x1384, 139.8K)

Kinda makes you wonder why Any Forums isn't making their own movies now that the barrier of entry is so low now and it's never been easier.

As detailed as it looks and after 30 years of realtime cg for video games, I'd never mistake that for real life

Because shit like this still requires huge teams of people and costs a shitton to make.

>Are game engines the future of filmmaking? Because right now I'm convinced they are.

animating humans is a lot of work and very expensive. this 2 minute trailer probably took them a year to make.

Attached: Love.Death.and.Robots.S02E04.Snow.in.the.Desert.1080p.NF.WEB-DL.DDP5.1.Atmos.x264-Telly.mkv_snapshot_04.54.682.jpg (1920x1080, 87.5K)

It still looks a bit off, not as bad as The Spirits Within but not quite there yet.

looks terrible

>realtime

Imagine if Hironobu Sakaguchi had this technology back when he was making The Spirits Within. It took an average of 90 minutes to render a single frame back then.

Attached: 1638929488370.jpg (957x347, 157.63K)

>Are game engines the future of filmmaking?

Both Epic and Unity are trying really hard to make it that way. Just download a couple of assets from Quixel Megascans and you can have yourself a full fledged desert or tundra scene. You have full control over lighting and weather, the camera angles can be manipulated after the fact, and most importantly you can see the final result the same day you shoot.

George Lucas would probably coom if he had this stuff back in the day.

Attached: unity-unreal-film.jpg (1903x3236, 920.38K)

Remember when Final Fantasy The Spirits Within was considered photo realistic?

Attached: 1647698326598.jpg (657x527, 59.25K)

>George Lucas would probably coom if he had this stuff back in the day.

He could make Greedo actually shoot first and reanimate Han Solo to make it look like he's actually trying to dodge it.

this. the facial movements and the hair moves way to slow and unnatural.
other than that it looks like every marvel movie.

Zamn!

Attached: unity-and-tsr.jpg (3795x1384, 231.38K)

it does look more real than the average modern movie though

I can't wait for them to bring back [your favorite dead actor] in a landmark new role!

I want a pornography movie with a drow ranger. Now.

Or the blonde from Wilson Phillips from Hold On time.

or a fully realistic "Breaking the Quiet"

I see you are also a man of culture and tase.

Futa Wonder Woman on Power Girl would be next.

The future of movies? Absolutely not.
The future of pornography? Absolutely.

I want a ten feet tall futanari Christina Hendricks.

Attached: I want pictures!.jpg (824x640, 52.62K)

>that sudden gasp after she set the chess bishop on fire

What did she mean by this? Is there an internal conflict brewing inside her?

Attached: enemies-gasp.jpg (1268x686, 51.22K)

Actors interacting with real sets = soul
This = Marvel tier

>and it just makes my jaw drop.
And that's everything. And that's a good thing! Now tell us which twitter thread you copied this from.