How big was Dungeons and Dragons to warrant having its own cartoon series...

How big was Dungeons and Dragons to warrant having its own cartoon series? Why isn’t it popular anymore to have multiple like other Hasbro shows?

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Cartoon shows are expensive, why bother when an actual play show like Critical Role with a budget of peanuts can hold an audience anyway?

Odd Capcom did an original game on D and D.

Do Wizards of the Coast make money from that show?

>How big was Dungeons and Dragons to warrant having its own cartoon series?
Huge in geek circles. Like 90% saturation anywhere there were model builders, comic book collectors, or Tolkien readers.

Remember when Pokemon got big and religious retards said it was from the devil? They did that with D&D too 25 years earlier.

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Square did too, but they just changed enough of the names and hoped nobody would notice (and sue them into oblivion)

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Because people watch podcasts of people playing the game instead of shows like this, they are working on a live action movie right now though

It's still popular. It caters to a market that has a lot of money and will buy anything. It's probably making more money now than ever before.

The Latam spanish song fuckin slaps.
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Every RPG came out of it. Anything like warcaft, jrpgs, Diablo, skyrim etc.
Retro versions are better.

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>Why isn’t it popular anymore to have multiple like other Hasbro shows?
Hasbro didn't own D&D until 1999 when it acquired Wizards of the Coast. Also D&D as a property has hundreds of licenses and the production rights to D&D media were spread across multiple holders.

They, or their evil underling subcompanies or whatever, sponser it. They must get returns somehow beyond simple extra sales of D&D products.

It was big but the cartoon was borderline INO (in the TV show, Dungeons & Dragons is a popular roller coaster ride and not a role playing game and the cast are sent to the magic world while riding it).

The TV show was condemned for promoting satanism as part of the moral panic trend and barely lasted like 27 episodes (13 episode first season, then an 8 episode second season and a 6 episode final season).

The show was also hampered by network restrictions, from content having to be G-Rated but most notably a mandate that existed on all three major networks at the time, that the show had to promote the notion that you must ALWAYS do what the group says and that the complainer/person who has an independent mind is ALWAYS WRONG.

The show did well but having to dumb shit down for kids plus the "anti-independent thought" mandate soured the then owners from ever licensing out the property for another animated show; even when censorship policy became more lax to do a more faithful D&D cartoon adaptation.

>Why isn't it popular anymore
Pretty sure D&D is more mainstream and popular now than it ever was before

>Retro versions are better.
Which is why you should have posted the retro art!

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Kept my dice around for the fuck of it.

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I'm surprised there aren't more comics. Looks like from mid-2000s to around 2015 there were only TPB re-releases of 80s comics.

Nah, there were a few comics in the 3e and 4e era but they weren't all branded 'Dungeons & Dragons'. They were sometimes branded as Forgotten Realms or Dragonlance or whatever campaign setting they were based in.

But much like the games themselves the 80's ones are the only good ones.

>hating on Fell's Five
You are a swine.

Google 'Fell's Five'

This.
Stranger Things has D&D as a feature and Critical Role (much as I don't like it) have helped push D&D and tabletop into the mainstream audience.
I expect D&D will get more series (animated or otherwise) due to the current trend of the general public being (superficially) into nerdy shit.

you get it the wrong way, at that time, cartoons were cheap and used to promote a new product, not to parade a success. They made a cartoon to sell more of a promising new market.

I liked the acrobat achertype, dex/str built without meme asian vibes to it worked great in their universe.

the thing is, the modern game isn't "nerdy shit" anymore, rules are basically paper vidya, and the "lore" is flanderized to the point of memeing itself.

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