Don't design ladders

Don't design ladders.

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>Lol just put more shit on your character

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Better tell that to professional sports teams

Literally no one does this. Seriously. I challenge anyone to find an example of anyone drawing a "ladder" to design characters excluding the guy who made the original image.

meanwhile on TV ....

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I am not one of the minimalism cultists. But there is power in symmetry and simplicity. The left is a better design. "ladders" can be a great boon to a design.

I don't understand what the point of the ladders are for, I thought it was only for drawing figures in proportion or for perspective. Does it have other uses for character design?

whatever you say, dobson

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That ladder on the right is shit. How the fuck do you climb that? Person who made this definitely shouldn't design ladders.

Based, thank you Johanna Taylor
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>But there is power in symmetry and simplicity.
Debunked
Starbuck logo says otherwise

I don't even know what this is trying to say. The so-called 'ladder' is just so you make them proportioned enough, it has nothing to do with detail.

Why did season 2 have such an off colored spongebob? He's so beige compared to literally anything else before or after

>Firefox be like:

More like don't design shitty androgyne dudes

it just gets tiring hearing these nobody artists act like they have any respect outside of whatever circlejerk they attended last tuesday.

I already told you that I am not a minimalist cultist. I hate that shit. But that doesn't mean that there is no power in symmetry and simplicity. Just don't be a total buffoon by going to ridiculous extremes.

This. You can tell this bitch is straight out of a no-name art school.

Spongebob actually does adhere to this principle, the difference is that there’s an actual focal point. The way OP's image is drawn your eyes are naturally led to the figure's thighs instead of his face

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Spongebob is actually a good example of what the OP image is trying to say, each part of him is a different size. You have his main sponge body, then a small section for his shirt, then a slightly larger section for his pants, then the length of his legs. This has nothing to do with how detailed a character is, but rather how the different sections of their body are uniquely proportioned to make more visually interesting characters.