I think this game is very uninspired visually
I think this game is very uninspired visually
it is uninspired in general
Outside of balance the whole series is basically flawless
I loved the horror focus when I saw the trailers and first played the game but it gets old pretty fast, piles of corpses and screaming abominations that used to be humans get old pretty fast when they're in every level
I think you are wrong.
I think you're very unstimulated sexually
Dumbfuck
i think visuals are nice but the washed up color filter and garbage optimization destroy end effect, game also feels janky and unresponsive with m/kb
Yeah it took a lot from Bloodborne and it really shows.
These games are not for m/kb. Even ER is better with a gamepad.
What pisses me off the most is the extremely low lock-on range in DS3 and also frequently getting unlocked from the target for no reason.
it pisses me off cause i bought controller but since i never used one i was absolutely terrible, i gace up after like 30min cause it would take me too much time and effort to get better than i already am with kb/m
Ok now show me something this cool looking from the main game.
I started with kb/m and it was hard as fuck to use the quick items like healing flasks.
Then my kb stopped working, had to switch to a gamepad and never switched back.
overly designed and cluttered
That’s not even what the game looks like.
>Posts concept art that doesn't reflect what the game actually looks like at all
Holy fuck you're retarded.
I don't know about the visuals but the game is clearly designed around co-op play. It's very unfun to go through playing solo which is why the first game will always be better.
It's varied but the color palet isn't as brivant as 1 or 2
I think this game shines on multiple playthrough but I just started my second in between Gael tries
So true! I prefer slick, minimalistic designs of DS2, amarite sisters?
kek, seething
game can be solo'd just fine, it's just the game has too many of "That" moment:
>the poison swamp where you have to find the three torches,
>the cemetery's maze before the cathedral of deep,
>the fucking jailers in the cold city's underground,
>the profaned capital which is basically a straight line if you're not doing the side-quest
>the castle where you fight the same enemies at the start, just with bigger stats
then again, what shit on the game hard is its moral of how you have to let the franchise end but Elden Ring copied all the gameplay so the message of the game is ruined.
and you're coping.